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The CUBEMixer a Performance-, Mixing- and Masteringtool

ID 986
Abstract With the CUBEMixer we created a real time multi-purpose mixing- and masteringtool for multichannel speakersystems or binaural rendering in the 3D-Audio domain. The mixing-system with integrated room-simulation possibilities is written in the graphical programming language Pure-Data. I was orginally designed to be used for performances as spatialisation-system and 3D-Audio mastering application and can also be used with additional virtual acoutics in a concert-room. It has several master sections for rendering inputchannels in either 3D-audio with ambisonics or as a bus-subsystem for other spatializations strategies. It can be controlled with either a PD-native GUI over OSC oder MIDI and has a dynamic parameter handling system for storing an loading settings, parameter on files. This paper describes the possibilities of the CUBEMixer with his plugin- and extensions-system and how the mixer is expansable for many other purposes. The CUBEMixer can be easily extended for special compositions and performances or used as a library for PD.
Edition Proceedings of the LAC 2008 (Linux Audio Conference 2008)
Monat 11
Ort Köln (Deutschland)
Anmerkung procedure: peer-reviewed
Status veröffentlicht
Art der Arbeit full paper
Publikationsart Konferenzband-Beitrag
Jahr 2008
AutorInnen Ritsch, W., Musil, T., Sontacchi, A., Zmölnig, J., Zotter, F.
EditorInnen Barknecht, F., Rumori, M.
Keywords Spatialisation, Binaural, Mixer, Virtual Room Acoustics