Publikationen
Binaural Floss – Exploring Media, Immersion, Technology.
(
).
Proceedings of the Linux Audio Conference
.
2017.
Creative Evaluation.
(
).
Proceedings of the 2017 Conference on Designing Interactive Systems (Conference on Designing Interactive Systems)
.
2017.
Converting Hemispherical Microphone Array Recordings.
(
).
Fortschritte der Akustik - DAGA 2017 (DAGA 2017)
.
2017.
Halting Operations for Algorithmic Alignment.
Journal of Science and Technology of the Arts,
9
(3):
pp. 7-20,
02
2017.
Extension of the generalized tangent law for multiple loudspeakers.
(
).
Fortschritte der Akustik - DAGA 2017 (DAGA 2017)
.
2017.
Aufbau einer Stimulus-Datenbank für Anwendungen in der Virtuellen Akustik.
(
).
Fortschritte der Akustik - DAGA 2017 (DAGA 2017)
.
2017.
Are Loudspeaker Arrays Musical Instruments?.
(
).
Proceedings (ICSA Graz 2017)
.
2017.
Auditory Distance Control Using a Variable-Directivity Loudspeaker.
Applied Sciences,
02
2017.
Artistic Research at the University of Music and Performing Arts Graz - Interim Assessment and Perspectives.
In
,
Artistic Research in Music: Discipline and Resistance
(pp. 254-258).
Leuven University Press,
Leuven (Belgien),
2017.
DA TA.
MER. Paper Kunsthalle,
Gent (Belgien),
2017.
Exploration of sonification design process through an interdisciplinary workshop.
(
).
Proceedings of the Audio Mostly 2016
.
2016.
Free-Field Pressure-Based Sound Power Measurement Procedure with Low Spatial-Sampling- and Near-Field-Induced Uncertainty.
(
).
Proceedings der Internoise 2016 (Internoise 2016)
.
2016.
Directivity Patterns Controlling the Auditory Distance.
(
).
Proceedings DAFX 2016
.
2016.
Marking a Space of Algorithmicity.
(
).
Proceedings of the 4th Conference on Computation, Communication, Aesthetics & X (xCoAx)
.
2016.
Anemone Actiniaria.
(
).
Proceedings of the 4th Conference on Computation, Communication, Aesthetics & X (xCoax)
.
2016.
Towards fully automated object testing.
(
).
Proceedings of the 5th International Pure Data Convention (PdCon16~)
.
2016.
Auditory object localization of the variable-directivity icosahedral loudspeaker.
(
).
Fortschritte der Akustik - DAGA 2016, Aachen (DAGA 2016)
.
2016.
Top-Down influences in the perception of sound displacement in a musical scene.
ACM Transactions on Applied Perception,
14
(1):
pp. 1-19,
02
2016.
Spatial impression and directional resolution in the reproduction of reverberation.
(
).
Fortschritte der Akustik - DAGA 2016, Aachen (DAGA 2016)
.
2016.
An Interactive Virtual Icosahedral Loudspeaker Array.
(
).
Fortschritte der Akustik - DAGA 2016, Aachen (DAGA 2016)
.
2016.
Discrimination of Tremor Diseases by Interactive Sonification.
(
).
Proceedings of ISon 2016, 5th Interactive Sonification Workshop
.
2016.
Agency and Algorithms.
Journal of Science and Technology of the Arts,
8
(1):
pp. 73-83,
02
2016.
Musical sonification in electronic therapy aids for motor-functional treatment - a smartphone approach.
(
).
Proceedings of the Sound and Music Computing Conference 2016 (SMC)
.
2016.
Audience Perception of Code.
International Journal of Performance Arts and Digital Media,
12
(2):
pp. 207-212,
02
2016.
Influence of directivity pattern order on perceived distance.
(
).
Fortschritte der Akustik - DAGA 2016, Aachen (DAGA 2016)
.
2016.
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