Publikationen
Data-Driven Auditory Contrast Enhancement For Everyday Sounds And Sonifications.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2019.
Imitation Game: Real-Time Decision-making in an Interactive Composition for Human and Robotic Percussionist..
(
).
Proceedings of the 2019 International Computer Music Conference
.
2019.
Exploring Participatory Sound Art..
(
).
Proceedings of the 2019 International Computer Music Conference
.
2019.
Horizonte des Hörens - Betrachtungen zur Akustischen Ökologie und zum Sounddesign.
In
,
Transmedialisierung
(pp. 275-294).
Universitätsverlag Winter,
Heidelberg (Deutschland),
2019.
Parisflâneur. Artistic Approaches to Binaural Technology and Their Evaluation.
Presence. teleoperators and virtual environments,
26
(2):
pp. 111-137,
02
2018.
Collaborative Design Methods towards Evaluation of a Tangible Interface.
(
).
Proceedings of ICLI 2018
.
2018.
Plausible Auditory Augmentation of Physical Interaction.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
Augmentation of an Institute's Kitchen: an Ambient Auditory Display of Electric Power Consumption.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
Sonification and HCI.
In
,
New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies
Springer International Publishing,
NY (Vereinigte Staaten (USA)),
2018.
Neurons: An Interactive Composition Using a Neural Network for Recognition of Playing Techniques.
(
).
Proceedings of the 6th International Workshop on Musical Metacreation (MUME 2018)
.
2018.
Recognizability and Perceived Urgency of Bicycle Bells.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
Space and Body in Sound Art: Artistic Explorations in Binaural Audio Augmented Environments.
In
,
Body, Sound and Space in Music and Beyond: Multimodal Explorations
(pp. 235-256).
Routledge,
London (Vereinigtes Königreich),
2017.
Binaural Floss – Exploring Media, Immersion, Technology.
(
).
Proceedings of the Linux Audio Conference
.
2017.
Musical sonification in electronic therapy aids for motor-functional treatment - a smartphone approach.
(
).
Proceedings of the Sound and Music Computing Conference 2016 (SMC)
.
2016.
ENGAGEMENT AND INTERACTION IN PARTICIPATORY SOUND ART.
(
).
Proceedings of the Sound and Music Computing Conference 2016
.
2016.
Exploration of sonification design process through an interdisciplinary workshop.
(
).
Proceedings of the Audio Mostly 2016
.
2016.
Konstruierte Räume. Ästhetische Implikationen von Verfahren und Werkzeugen der Binauraltechnik.
(
).
29. Internationale Tonmeistertagung des VDT
.
2016.
Sound Optimization for Downsized Engines.
In
,
Automotive NVH Technology
(pp. 13-27).
Springer,
Berlin (Deutschland),
2015.
Designing an Interactive Audio Interface for Climate Science.
IEEE multiMedia,
01
2015.
In-car Active Sound Generation for enhanced feedback in vehicles with combustion engines or electric engines.
(
).
Proc International Conference on Auditory Display 2015 (Proc ICAD 20125)
.
2015.
From live to interactive electronics. Symbiosis: a study on sonic human-computer synergy..
(
).
EAW2015: technology as a tool for creating music: proceedings
.
2015.
Zwischenräume - A case study towards an the evaluation of interactive sound installations.
(
).
Proceedings of ICMC|SMC 2014 (ICMC|SMC 2014)
.
2014.
Vector-Base and Ambisonic Amplitude Panning: A Comparison Using Pop, Classical, and Contemporary Spatial Music.
Acta acustica united with Acustica. the journal of the European Acoustics Association (EAA) ; international journal on acoustics,
100
(5):
pp. 945-955,
10
2014.
Contextual Inquiry for a Climate Audio Interface.
In
,
Human-Computer Interfaces and Interactivity: Emergent Research and Applications
IGI Global,
Hershey, PA (Vereinigte Staaten (USA)),
2014.
Evaluation of hear-through sound localization.
(
).
CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI 2014)
.
2014.
Publikationsjahr
Editor
Publikationsart
Themenfeld
Computermusik (10)
Embodiment (3)
Interaction Design (32)
Klang und Raum (4)
Live-Elektronik (4)
Psychoakustik (4)
Sonifikation (11)
Spatial Audio (7)
Schlagwort
sonification (3)
ASD (1)
E-Sound (1)
Sonifikation (1)
alarm sound (1)
bicycle bell (1)
electric power (1)
electricity (1)
plausibility (1)
recognizability (1)
typicality (1)
urgency (1)
usability (1)
warning sound (1)
Status
veröffentlicht (32)