Publikationen
Data-Driven Auditory Contrast Enhancement For Everyday Sounds And Sonifications.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2019.
Imitation Game: Real-Time Decision-making in an Interactive Composition for Human and Robotic Percussionist..
(
).
Proceedings of the 2019 International Computer Music Conference
.
2019.
Exploring Participatory Sound Art..
(
).
Proceedings of the 2019 International Computer Music Conference
.
2019.
Horizonte des Hörens - Betrachtungen zur Akustischen Ökologie und zum Sounddesign.
In
,
Transmedialisierung
(pp. 275-294).
Universitätsverlag Winter,
Heidelberg (Deutschland),
2019.
Parisflâneur. Artistic Approaches to Binaural Technology and Their Evaluation.
Presence. teleoperators and virtual environments,
26
(2):
pp. 111-137,
02
2018.
Collaborative Design Methods towards Evaluation of a Tangible Interface.
(
).
Proceedings of ICLI 2018
.
2018.
Augmentation of an Institute's Kitchen: an Ambient Auditory Display of Electric Power Consumption.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
Plausible Auditory Augmentation of Physical Interaction.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
Sonification and HCI.
In
,
New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies
Springer International Publishing,
NY (Vereinigte Staaten (USA)),
2018.
Recognizability and Perceived Urgency of Bicycle Bells.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
Neurons: An Interactive Composition Using a Neural Network for Recognition of Playing Techniques.
(
).
Proceedings of the 6th International Workshop on Musical Metacreation (MUME 2018)
.
2018.
Composing Interactions.
Institut 17 Elektronische Musik und Akustik,
University of Music and Performing Arts Graz (Austria),
2017.
Zuhören, orientieren, flanieren. Explorationen in binauralen Räumen.
Poster at 33. Jahrestagung der DGM Musik und Bewegung" in Universität Hamburg (Deutschland)",
Deutsche Gesellschaft für Musikpsychologie (Deutschland),
Deutsche Gesellschaft für Musikpsychologie (Deutschland),
2017.
Implementation and Evaluation of a Low-cost Head-tracker for Binaural Synthesis.
(
).
Proceedings of the AES 142nd Convention (AES 142nd Convention)
.
2017.
Binaural Floss – Exploring Media, Immersion, Technology.
(
).
Proceedings of the Linux Audio Conference
.
2017.
Space and Body in Sound Art: Artistic Explorations in Binaural Audio Augmented Environments.
In
,
Body, Sound and Space in Music and Beyond: Multimodal Explorations
(pp. 235-256).
Routledge,
London (Vereinigtes Königreich),
2017.
Konstruierte Räume. Ästhetische Implikationen von Verfahren und Werkzeugen der Binauraltechnik.
(
).
29. Internationale Tonmeistertagung des VDT
.
2016.
ENGAGEMENT AND INTERACTION IN PARTICIPATORY SOUND ART.
(
).
Proceedings of the Sound and Music Computing Conference 2016
.
2016.
Exploration of sonification design process through an interdisciplinary workshop.
(
).
Proceedings of the Audio Mostly 2016
.
2016.
Musical sonification in electronic therapy aids for motor-functional treatment - a smartphone approach.
(
).
Proceedings of the Sound and Music Computing Conference 2016 (SMC)
.
2016.
From live to interactive electronics. Symbiosis: a study on sonic human-computer synergy..
(
).
EAW2015: technology as a tool for creating music: proceedings
.
2015.
Articulation of Climate Scientists vis-à-vis Data Analysis and Sonification.
International journal of human - computer studies,
01
2015.
In-car Active Sound Generation for enhanced feedback in vehicles with combustion engines or electric engines.
(
).
Proc International Conference on Auditory Display 2015 (Proc ICAD 20125)
.
2015.
Sound Optimization for Downsized Engines.
In
,
Automotive NVH Technology
(pp. 13-27).
Springer,
Berlin (Deutschland),
2015.
Designing an Interactive Audio Interface for Climate Science.
IEEE multiMedia,
01
2015.
Publikationsjahr
Editor
Publikationsart
Themenfeld
Computermusik (12)
Embodiment (4)
Interaction Design (37)
Klang und Raum (5)
Live-Elektronik (4)
Psychoakustik (5)
Sonifikation (12)
Spatial Audio (8)
Schlagwort
sonification (3)
ASD (1)
E-Sound (1)
Sonifikation (1)
alarm sound (1)
bicycle bell (1)
electric power (1)
electricity (1)
plausibility (1)
recognizability (1)
typicality (1)
urgency (1)
usability (1)
warning sound (1)
Status
veröffentlicht (32)
eingereicht (3)