Publikationen
Ambisonics - A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
Springer,
Heidelberg (Deutschland),
2019.
Sound Optimization for Downsized Engines.
In
,
Automotive NVH Technology
(pp. 13-27).
Springer,
Berlin (Deutschland),
2015.
PbindFx: an interface for sequencing effect graphs in the SuperCollider audio programming language.
In
,
AM'19: Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound
(pp. 287-291).
University of Nottingham,
Nottingham (Vereinigtes Königreich),
2019.
Fb1 - An interface for single sample feedback and feedforwardin SuperCollider.
In
,
Proceedings of the 17thSound and Music Computing Conference
(pp. 200-203).
Axea sas/SMC Network,
Torino (Italien),
2020.
Horizonte des Hörens - Betrachtungen zur Akustischen Ökologie und zum Sounddesign.
In
,
Transmedialisierung
(pp. 275-294).
Universitätsverlag Winter,
Heidelberg (Deutschland),
2019.
(
Proceedings of ICSA 2015.
(International Conference on Spatial Audio 2015
).
Verband Deutscher Tonmeister,
1700 Institut 17 Elektronische Musik und Akustik,
2015.
).
The Influence of the Floor Reflection on the Perception of Sound Elevation.
(
).
Fortschritte der Akustik
.
2017.
Generating consistent exterior vehicle sound from interior sound.
(
).
Proceedings der Internoise 2016 (Internoise 2016)
.
2016.
A Sonification Interface Unifying Real-Time and Offline Processing.
(
).
Proceedings of the 14th Sound and Music Computing Conference 2017 (14th Sound & Music Computing Conference (SMC))
.
2017.
DIY Modifications for Acoustically Transparent Headphones.
(
).
Proceedings of AES 148th Convention (AES 148th Convention)
.
2020.
In-car Active Sound Generation for enhanced feedback in vehicles with combustion engines or electric engines.
(
).
Proc International Conference on Auditory Display 2015 (Proc ICAD 20125)
.
2015.
Extension of the generalized tangent law for multiple loudspeakers.
(
).
Fortschritte der Akustik - DAGA 2017 (DAGA 2017)
.
2017.
Perceptual Evaluation of Variable-Orientation Binaural Room Impulse Response Rendering.
(
).
Proceedings of 2019 AES International Conference on Immersive and Interactive Audio (2019 AES International Conference on Immersive and Interactive Audio)
.
2019.
Advancements in 3D Audio using Ambisonics.
(
).
TECNIACUSTICA'15
.
2015.
Sound Optimization for Downsized Engines.
(
).
8th International Styrian Noise, Vibration & Harshness Congress: The European Automotive Noise Conference
.
2014.
A Matlab Toolbox for Efficient Perfect Reconstruction Time-Frequency Transforms with Log-Frequency Resolution.
(
).
Audio Engineering Society (53rd Conference on Semantic Audio)
.
2014.
Investigations on the Sound Quality of Engines with Low Cylinder.
(
).
8th International Styrian Noise, Vibration & Harshness Congress: The European Automotive Noise Conference (SAE Int. J. Passeng. Cars – Electron. Electr. Syst. 7(2):2014)
.
2014.
Directivity pattern measurement of a grand piano for augmented acoustic reality.
(
).
Fortschritte der Akustik, DAGA (Fortschritte der Akustik, DAGA)
.
2020.
Experiment on externalization in binaural directional-source auralization.
(
).
DAGA 2018 (44. Jahrestagung für Akustik DAGA)
.
2018.
Evaluating out-of-head localization of a dry source from the front reproduced with cue-preserving headphones.
(
).
Fortschritte der Akustik (DAGA 2019)
.
2019.
Influence of horizontal loudspeaker layout geometry on sweet area shape for widened/diffuse frontal sound.
(
).
Proceedings of 148th AES Convention (148th AES Convention)
.
2020.
Evaluation of Interactive Localization in Virtual Acoustic Scenes.
(
).
Fortschritte der Akustik - DAGA 2017 (DAGA 2017)
.
2017.
Auditory object localization of the variable-directivity icosahedral loudspeaker.
(
).
Fortschritte der Akustik - DAGA 2016, Aachen (DAGA 2016)
.
2016.
Spatial and Timbral Fidelities of Binaural Ambisonics Decoders for Main Microphone Array Recordings.
(
).
Proceedings of 2019 AES International Conference on Immersive and Interactive Audio (2019 AES International Conference on Immersive and Interactive Audio)
.
2019.
Producing 3D Audio in Ambisonics.
(
).
Proceedings of AES 57th Conference (AES 57th Conference on The Future of Audio Entertainment Technology)
.
2015.
Publikationsjahr
Editor
Publikationsart
Themenfeld
Schlagwort
climatology (2)
computer music (2)
sonification (2)
ASD (1)
Ambisonics (1)
E-Sound (1)
Sonifikation (1)
Spatial Audio (1)
Speech (1)
Teleconferencing (1)