Publikationen
Plausible Auditory Augmentation of Physical Interaction.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
In-car Active Sound Generation for enhanced feedback in vehicles with combustion engines or electric engines.
(
).
Proc International Conference on Auditory Display 2015 (Proc ICAD 20125)
.
2015.
Sound Optimization for Downsized Engines.
In
,
Automotive NVH Technology
(pp. 13-27).
Springer,
Berlin (Deutschland),
2015.
Musical sonification in electronic therapy aids for motor-functional treatment - a smartphone approach.
(
).
Proceedings of the Sound and Music Computing Conference 2016 (SMC)
.
2016.
Parisflâneur. Artistic Approaches to Binaural Technology and Their Evaluation.
Presence. teleoperators and virtual environments,
26
(2):
pp. 111-137,
02
2018.
Konstruierte Räume. Ästhetische Implikationen von Verfahren und Werkzeugen der Binauraltechnik.
(
).
29. Internationale Tonmeistertagung des VDT
.
2016.
Binaural Floss – Exploring Media, Immersion, Technology.
(
).
Proceedings of the Linux Audio Conference
.
2017.
Space and Body in Sound Art: Artistic Explorations in Binaural Audio Augmented Environments.
In
,
Body, Sound and Space in Music and Beyond: Multimodal Explorations
(pp. 235-256).
Routledge,
London (Vereinigtes Königreich),
2017.
Alltagsstimmen. Algorithmische Verfahren bei der automatischen Montage halbnarrativen Sprachmaterials.
Positionen. Texte zur aktuellen Musik,
pp. 35-37,
04
2014.
Zwischenräume - A case study towards an the evaluation of interactive sound installations.
(
).
Proceedings of ICMC|SMC 2014 (ICMC|SMC 2014)
.
2014.
Vector-Base and Ambisonic Amplitude Panning: A Comparison Using Pop, Classical, and Contemporary Spatial Music.
Acta acustica united with Acustica. the journal of the European Acoustics Association (EAA) ; international journal on acoustics,
100
(5):
pp. 945-955,
10
2014.
Exploring Sound and Spatialization Design on Speaker Arrays using Physical Modelling.
(
).
Sound and Music Computing 2012
.
2012.
Evaluation of hear-through sound localization.
(
).
CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI 2014)
.
2014.
Data-Driven Auditory Contrast Enhancement For Everyday Sounds And Sonifications.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2019.
Horizonte des Hörens - Betrachtungen zur Akustischen Ökologie und zum Sounddesign.
In
,
Transmedialisierung
(pp. 275-294).
Universitätsverlag Winter,
Heidelberg (Deutschland),
2019.
Collaborative Design Methods towards Evaluation of a Tangible Interface.
(
).
Proceedings of ICLI 2018
.
2018.
Augmentation of an Institute's Kitchen: an Ambient Auditory Display of Electric Power Consumption.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
SYSSON: A Systematic Procedure to Develop Sonifications.
(
).
ACM CHI Extended Abstracts (ACM CHI)
.
2013.
Imitation Game: Real-Time Decision-making in an Interactive Composition for Human and Robotic Percussionist..
(
).
Proceedings of the 2019 International Computer Music Conference
.
2019.
Contextual Inquiry for a Climate Audio Interface.
(
).
Proceedings of the Interfaces and Human Computer Interaction (IHCI 2013)
.
2013.
Exploring Participatory Sound Art..
(
).
Proceedings of the 2019 International Computer Music Conference
.
2019.
From live to interactive electronics. Symbiosis: a study on sonic human-computer synergy..
(
).
EAW2015: technology as a tool for creating music: proceedings
.
2015.
ENGAGEMENT AND INTERACTION IN PARTICIPATORY SOUND ART.
(
).
Proceedings of the Sound and Music Computing Conference 2016
.
2016.
Sonification and HCI.
In
,
New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies
Springer International Publishing,
NY (Vereinigte Staaten (USA)),
2018.
Exploration of sonification design process through an interdisciplinary workshop.
(
).
Proceedings of the Audio Mostly 2016
.
2016.
Publikationsjahr
Editor
Publikationsart
Themenfeld
Computermusik (10)
Embodiment (3)
Interaction Design (32)
Klang und Raum (4)
Live-Elektronik (4)
Psychoakustik (4)
Sonifikation (11)
Spatial Audio (7)
Schlagwort
sonification (3)
ASD (1)
E-Sound (1)
Sonifikation (1)
alarm sound (1)
bicycle bell (1)
electric power (1)
electricity (1)
plausibility (1)
recognizability (1)
typicality (1)
urgency (1)
usability (1)
warning sound (1)
Status
veröffentlicht (32)