Publikationen
Spatial impression and directional resolution in the reproduction of reverberation.
(
).
Fortschritte der Akustik - DAGA 2016, Aachen (DAGA 2016)
.
2016.
Generating consistent exterior vehicle sound from interior sound.
(
).
Proceedings der Internoise 2016 (Internoise 2016)
.
2016.
Exploration of sonification design process through an interdisciplinary workshop.
(
).
Proceedings of the Audio Mostly 2016
.
2016.
ENGAGEMENT AND INTERACTION IN PARTICIPATORY SOUND ART.
(
).
Proceedings of the Sound and Music Computing Conference 2016
.
2016.
Frequency-dependend amplitude-panning curves.
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).
Tonmeistertagung 2016 (Tonmeistertagung 2016)
.
2016.
Top-Down influences in the perception of sound displacement in a musical scene.
ACM Transactions on Applied Perception,
14
(1):
pp. 1-19,
02
2016.
Directivity Measurements of Low Frequency Sound Field Radiated from an Open Cylindrical Pipe with a Hot Mean Flow.
(
).
Technical Papers, ISNVH (ISNVH)
.
2016.
Free-Field Pressure-Based Sound Power Measurement Procedure with Low Spatial-Sampling- and Near-Field-Induced Uncertainty.
(
).
Proceedings der Internoise 2016 (Internoise 2016)
.
2016.
Marking a Space of Algorithmicity.
(
).
Proceedings of the 4th Conference on Computation, Communication, Aesthetics & X (xCoAx)
.
2016.
Anemone Actiniaria.
(
).
Proceedings of the 4th Conference on Computation, Communication, Aesthetics & X (xCoax)
.
2016.
Agency and Algorithms.
Journal of Science and Technology of the Arts,
8
(1):
pp. 73-83,
02
2016.
Manipulations improving amplitude panning on small standard loudspeaker arrangements for surround with height.
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).
Tonmeistertagung 2016 (Tonmeistertagung 2016)
.
2016.
Konstruierte Räume. Ästhetische Implikationen von Verfahren und Werkzeugen der Binauraltechnik.
(
).
29. Internationale Tonmeistertagung des VDT
.
2016.
Efficient spatial Ambisonic effects for live audio.
(
).
Tonmeistertagung 2016 (Tonmeistertagung 2016)
.
2016.
Musical sonification in electronic therapy aids for motor-functional treatment - a smartphone approach.
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).
Proceedings of the Sound and Music Computing Conference 2016 (SMC)
.
2016.
Automatic Mixing for Immersive Teleconferencing Systems.
Poster at DAGA 2016 in Aachen (Deutschland),
DEGA (Deutschland),
DEGA (Deutschland),
2016.
Directivity Patterns Controlling the Auditory Distance.
(
).
Proceedings DAFX 2016
.
2016.
Discrimination of Tremor Diseases by Interactive Sonification.
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).
Proceedings of ISon 2016, 5th Interactive Sonification Workshop
.
2016.
Influence of directivity pattern order on perceived distance.
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).
Fortschritte der Akustik - DAGA 2016, Aachen (DAGA 2016)
.
2016.
Towards fully automated object testing.
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).
Proceedings of the 5th International Pure Data Convention (PdCon16~)
.
2016.
Auditory object localization of the variable-directivity icosahedral loudspeaker.
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).
Fortschritte der Akustik - DAGA 2016, Aachen (DAGA 2016)
.
2016.
An Interactive Virtual Icosahedral Loudspeaker Array.
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).
Fortschritte der Akustik - DAGA 2016, Aachen (DAGA 2016)
.
2016.
Audience Perception of Code.
International Journal of Performance Arts and Digital Media,
12
(2):
pp. 207-212,
02
2016.
Publikationsjahr
Editor
Publikationsart
Themenfeld
Computermusik (6)
Klang und Raum (1)
Live-Elektronik (2)
Psychoakustik (11)
Sonifikation (2)
Spatial Audio (12)
Schlagwort
Pure data (1)
Spatial Audio (1)
Speech (1)
Teleconferencing (1)
audience (1)
code (1)
fuzz testing (1)
live coding (1)
perception (1)
readability (1)
unit tests (1)