Publikationen
LUDIFIED.
TheGreenBox,
TheGreenBox, Berlin (Deutschland),
2021.
Designing Audience-Work Relationships.
In
,
Sound Works
Leiden University Press,
Orpheus Institute (Belgien),
2020.
Anna & Marie - Two Project Reports.
In
,
Ludified
The Green Box,
Berlin (Deutschland),
2020.
Virtuelle 3D-Umgebungen als Raum für Komposition und Performance.
In
,
Erkundungen. Gegenwartsmusik als Forschung und Experiment
Schott,
Mainz (Deutschland),
2019.
Virtual 3D Environments as Composition and Performance Spaces.
Journal of New Music Research,
02
2019.
Gamified Audiovisual Works – Composiiton, Percepiton, Performance.
Emille. the Journal of the Korean Electro-Acoustic Music Society,
02
2018.
Token of Enunciation in Multimedia Performance.
(
).
Korean Electroacoustic Music Society's Annual Conference (Korean Electroacoustic Music Society's Annual Conference)
.
2017.
Token of Enunciation in Multimedia Performance.
(
).
International Computer Music Conference Proceedings (International Computer Music Conference)
.
2017.
Gamified Audiovisual Works – Composiiton, Percepiton, Performance.
(
).
Korean Electroacoustic Music Society's Annual Conference (Korean Electroacoustic Music Society's Annual Conference)
.
2017.
A Method for Subjective Analysis of Audiovisual Works.
Poster at International Computer Music Conference in Shanghai (China),
Shanghai Conservatory (China),
Shanghai Conservatory (China),
2017.
Music in the Expanded Field – On Recent Approaches to Interdisciplinary Composition.
In
,
Darmstädter Beiträge zur Neuen Musik
(pp. 23-35).
Schott,
Mainz (Deutschland),
2017.
Musik jenseits des Klangs.
Österreichische Musikzeitschrift,
4
pp. 24-26,
12
2017.
A Method for Subjective Analysis of Audiovisual Works.
(
).
International Computer Music Conference Proceedings (International Computer Music Conference)
.
2017.
Vorstellung einer Methode zur Analyse von Aufführungspraktiken in der elektronischen Musik.
In
,
10 Years Anniversary of Master Multimedia Composition, HfMT Hamburg
HfMT Hamburg,
Hamburg (Deutschland),
2015.
Evaluating a method for the analysis of performance practices in electronic music.
(
).
International Conference on Live Interfaces Proceedings (International Conference on Live Interfaces)
.
2015.
Towards an Aesthetic of Electronic Music Performance Practice.
(
).
International Conference for Live Interfaces Proceedings (International Conference for Live Interfaces)
.
2014.
Molding the pop ghost – noise and immersion.
In
,
Noise in and As Music
(pp. 191-208).
University of Huddersfield Press,
University of Huddersfield (Vereinigtes Königreich),
2013.
'Dirty Light': approaching lighting in audio-cisual contexts beyond its material-immanent properties.
(
).
Musica Nova VII (Musica Nova VII)
.
2012.
Vom Kanon der Verbote und der postmedialen Musik.
Theater heute. die deutsche Theaterzeitschrift,
12
2012.