Gamified Composition and Performance – a Symposium in Artistic Research

Gamified Composition and Performance – a Symposium in Artistic Research

erstellt am 29. März 2019

Gamified Composition and Performance – a Symposium in Artistic Research

March 29-31, 2019 at Kunstuni Graz/University of Music and Performing Arts Graz

Venue: Mumuth, Lichtenfelsgasse 14, 8010 Graz, Austria

 

In 2016, the artistic research project “GAPPP – Gamified Audiovisual Performance and Performance Practice” was launched at the Institute of Electronic Music and Acoustics – IEM – of the University of Music and Performing Arts Graz.

 

In GAPPP, a team of (artistic) researchers investigates the artistic potential of elements from computer games in the context of audiovisual composition and performance. A large number of questions grouping around this key interest have been investigated and more than a dozen new artistic works composed and performed that explore those questions from a practical side.

 

During the symposium Gamified Composition and Performance – a Symposium in Artistic Research the most significant outcomes from the research project will be presented and discussed in the form of talks and artistic performances. The symposium gathers an international mix of artists, performers and speakers from the fields of game philosophy, game theory, audiovisual art and musicology. A large number of performances of works have been created as part of the GAPPP research, or have been especially commissioned for this symposium. The focus of the symposium lies not only in the reflection of the findings of this particular research project, but in discussing and opening up new questions and perspectives that emerge from the intersection of artistic practice, aesthetics, game elements and mechanics.

 

 

Please visit our website for a detailed schedule: http://gappp.net/english/symposium.html

 

Confirmed guests:

Alyssa Aska (Composition, University of Music and Performing Arts Graz)

Ricardo Climent (Interactive Music Composition, Manchester University)

Melanie Fritsch (Musicology/Game Studies, University of Bayreuth)

Pedro Gonzáles Fernández (Composition, University of Music and Theater, Hamburg)

Rob Hamilton (Computer Music, Rensselaer Polytechnic Institute, Troy, New York)

Julian Kämper (Musicology, Goethe University Frankfurt)

Olli Tapio Leino (Game Philosophy, Hong Kong City University)

Costantino Oliva (Ludomusicology, University of Malta)

 

Marko Ciciliani, Barbara Lüneburg and Andreas Pirchner

 

 



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