CUBE Lecture - Damian Stewart

CUBE Lecture - Damian Stewart

erstellt am 14. Dezember 2021

Dienstag, 14.12.2021, 18:00, CUBE

CUBE Lecture - Damian Stewart - Masculinities and Videogames: A Concise Introduction

in Kooperation mit dem ZfG

 

bstract:
This talk offers an introduction to the ways masculinities function in and through videogames. Masculinity Studies and Game Studies are both marginal fields of research within the academy; bringing them together reveals a broad and largely untapped field of inquiry. Starting with an overview of Masculinity Studies and Game Studies more generally, I will then sketch out a typology of some of the ways that masculinities have been invoked in recent scholarship about videogames. By indicating what has already been written about masculinities in videogames, and by showing the diverse things that scholars have found that masculinities do in videogames — alongside some of the things videogames do to masculinities — I hope to cast light on the vast space of inquiry bounded by these terms, and encourage inquisitive researchers out into a field that, so far, remains largely untapped.

Bio:
Damian Stewart has been active in numerous fields as a researcher, musician, software engineer, and artist for over 20 years. He has worked as a tools engineer for AAA games, as a software specialist for museum and art installations, and as a developer on numerous software music systems. His wide-ranging, interdisciplinary work typically involves a system-oriented focus on interactions between software and the social and affective fields of its users/audiences. Damian is currently completing an MA in Anglophone Literatures and Cultures at the University of Vienna.



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