Thesis
Sound generator for rolling- and wind noise.
Master's thesis, 2019.
Distance-coded Ambisonics Formats and their Reproduction on Headphones and Loudspeaker Arrays.
Audio Engineering project, 2019.
Discrimination of short frequency glides depending on reverberation.
Bachelor's thesis, 2019.
Tangible user interface for sound field control.
Bachelor's thesis, 2019.
Room divergence effect in virtual environments.
Master's thesis, 2019.
Classification of mechanical noises of motorised cylinder locks.
Audio Engineering project, 2019.
Derivative-based regularization of inverse problems in acoustic holography.
Master's thesis, 2019.
Organizing von Drum Samples.
Master's thesis, 2019.
Sprachsynthese mithilfe von K.I. zur effektiven Vertonung eines Videospielcharakters.
Master's thesis, 2019.
Changing the difficulty of video games through sound design.
Master's thesis, 2019.
Music Production in Ambisonics.
Master's thesis, 2019.
Ambisonics Streambox.
Bachelor's thesis, 2019.
Evaluation of a proper measurement environment to determine sound radiation patterns and sound power of singing voice.
Audio Engineering project, 2019.
Multi-direction analysis in Ambisonics.
Master's thesis, 2019.
Derivative-Based Regulatisation of inverse problems in acoustic holography.
Bachelor's thesis, 2019.
Alternative discretizations for the numerical evaluation of Rayleigh’s integral based on Fourier acoustics.
Audio Engineering project, 2019.
The influence of reverberation on externalization.
Master's thesis, 2019.
Acoustic Analysis of the modern Recorder.
Bachelor's thesis, 2019.
Evaluation of linear prediction-algorithms for singing analysis and visualisation of a voice quality measure.
Audio Engineering project, 2019.
None.
Audio Engineering project, 2019.
Ear Training Adventure - Design und Umsetzung eines Audio Games.
Bachelor's thesis, 2019.
Final year
Supervisor
Topic
Audio Signal Processing (182)
Embodiment (6)
Interaction Design (31)
Psychoacoustics (56)
Sonification (15)
Sound and Space (8)
Spatial Audio (85)