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The CUBEMixer a Performance-, Mixing- and Masteringtool

Publication ID 986
Abstract With the CUBEMixer we created a real time multi-purpose mixing- and masteringtool for multichannel speakersystems or binaural rendering in the 3D-Audio domain. The mixing-system with integrated room-simulation possibilities is written in the graphical programming language Pure-Data. I was orginally designed to be used for performances as spatialisation-system and 3D-Audio mastering application and can also be used with additional virtual acoutics in a concert-room. It has several master sections for rendering inputchannels in either 3D-audio with ambisonics or as a bus-subsystem for other spatializations strategies. It can be controlled with either a PD-native GUI over OSC oder MIDI and has a dynamic parameter handling system for storing an loading settings, parameter on files. This paper describes the possibilities of the CUBEMixer with his plugin- and extensions-system and how the mixer is expansable for many other purposes. The CUBEMixer can be easily extended for special compositions and performances or used as a library for PD.
Edition title Proceedings of the LAC 2008 (Linux Audio Conference 2008)
Publisher Month 11
Publisher Location Köln (Deutschland)
Note procedure: peer-reviewed
Status published
Publication Type full paper
Publication Reference proceeding
Year of Publication 2008
Authors Ritsch, W., Musil, T., Sontacchi, A., Zmölnig, J., Zotter, F.
Editors Barknecht, F., Rumori, M.
Keywords Spatialisation, Binaural, Mixer, Virtual Room Acoustics