Publications
The drinking reminder: prototype of a smart jar.
(
).
Proceedings of the 15th International Conference on Audio Mostly (Audio Mostly 2020)
.
2020.
Expergefactor: sonic interaction design for an alarm clock app.
(
).
Proceedings of the 15th International Conference on Audio Mostly
.
2020.
Real-time Auditory Contrast Enhancement.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2019.
Imitation Game: Real-Time Decision-making in an Interactive Composition for Human and Robotic Percussionist..
(
).
Proceedings of the 2019 International Computer Music Conference
.
2019.
Exploring Participatory Sound Art..
(
).
Proceedings of the 2019 International Computer Music Conference
.
2019.
Horizonte des Hörens - Betrachtungen zur Akustischen Ökologie und zum Sounddesign.
In
,
Transmedialisierung
(pp. 275-294).
Universitätsverlag Winter,
Heidelberg (Deutschland),
2019.
Data-Driven Auditory Contrast Enhancement For Everyday Sounds And Sonifications.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2019.
Neurons: An Interactive Composition Using a Neural Network for Recognition of Playing Techniques.
(
).
Proceedings of the 6th International Workshop on Musical Metacreation (MUME 2018)
.
2018.
Collaborative Design Methods towards Evaluation of a Tangible Interface.
(
).
Proceedings of ICLI 2018
.
2018.
Sonification and HCI.
In
,
New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies
Springer International Publishing,
NY (Vereinigte Staaten (USA)),
2018.
Plausible Auditory Augmentation of Physical Interaction.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
Parisflâneur. Artistic Approaches to Binaural Technology and Their Evaluation.
Presence. teleoperators and virtual environments,
26
(2):
pp. 111-137,
02
2018.
Augmentation of an Institute's Kitchen: an Ambient Auditory Display of Electric Power Consumption.
(
).
International Conference on Auditory Display (ICAD) (International Conference on Auditory Display (ICAD))
.
2018.
Zuhören, orientieren, flanieren. Explorationen in binauralen Räumen.
Poster at 33. Jahrestagung der DGM Musik und Bewegung" in Universität Hamburg (Deutschland)",
Deutsche Gesellschaft für Musikpsychologie (Deutschland),
Deutsche Gesellschaft für Musikpsychologie (Deutschland),
2017.
Implementation and Evaluation of a Low-cost Head-tracker for Binaural Synthesis.
(
).
Proceedings of the AES 142nd Convention (AES 142nd Convention)
.
2017.
Composing Interactions.
Institut 17 Elektronische Musik und Akustik,
University of Music and Performing Arts Graz (Austria),
2017.
Space and Body in Sound Art: Artistic Explorations in Binaural Audio Augmented Environments.
In
,
Body, Sound and Space in Music and Beyond: Multimodal Explorations
(pp. 235-256).
Routledge,
London (Vereinigtes Königreich),
2017.
Binaural Floss – Exploring Media, Immersion, Technology.
(
).
Proceedings of the Linux Audio Conference
.
2017.
Exploration of sonification design process through an interdisciplinary workshop.
(
).
Proceedings of the Audio Mostly 2016
.
2016.
Musical sonification in electronic therapy aids for motor-functional treatment - a smartphone approach.
(
).
Proceedings of the Sound and Music Computing Conference 2016 (SMC)
.
2016.
Konstruierte Räume. Ästhetische Implikationen von Verfahren und Werkzeugen der Binauraltechnik.
(
).
29. Internationale Tonmeistertagung des VDT
.
2016.
ENGAGEMENT AND INTERACTION IN PARTICIPATORY SOUND ART.
(
).
Proceedings of the Sound and Music Computing Conference 2016
.
2016.
Designing an Interactive Audio Interface for Climate Science.
IEEE multiMedia,
01
2015.
Articulation of Climate Scientists vis-à-vis Data Analysis and Sonification.
International journal of human - computer studies,
01
2015.
Sound Optimization for Downsized Engines.
In
,
Automotive NVH Technology
(pp. 13-27).
Springer,
Berlin (Deutschland),
2015.
Publication Year
Editor
Publication Type
Research Area
Computer Music (12)
Embodiment (3)
Interaction Design (37)
Live Electronics (4)
Psychoacoustics (5)
Sonification (13)
Space and Sound (4)
Spatial Audio (8)
Keywords
sonification (2)
ASD (1)
E-Sound (1)
Sonifikation (1)
electric power (1)
electricity (1)
plausibility (1)
usability (1)