Ambisonic panning with constant energy constraint
Energy-Preserving Ambisonic Decoding
Geometric Error Estimation and Compensation in Compact Spherical Loudspeaker Array Calibration
Holofonie für Musikinstrumente
Investigations on cylindrical microphone arrays
Joint spherical beamforming for the analysis of reflections in rooms
Latency Tolerance Enhancement in In-Ear Monitoring Systems
Performance Review of an Expert Listening Panel
Phase Unwrapping on the Sphere for Directivity Functions and HRTFs
Reconstructing sound source directivity in virtual acoustic environments
Spherical Slepian functions for approximation of spherical measurement data
Time-Domain Translation Operators for the Fast-Multipole-Method
Ambix-Suggesting an Ambisonic Format
Reconstructing sound source directivity in virtual acoustic environments
Tangential Intensity Algorithm for Acoustic Centering
Ambisonic Decoding with and without Mode-Matching: A Case-Study Using the Hemisphere
Listening to the Direct Sound of Musical Instruments in Freely Adjustable Surrounding Directions
Microphone arrays around rigid spheres for spatial recording and holography
The Virtual T-Design Ambisonics-Rig using VBAP
An Ambisonics Format for Flexible Playback Layouts
Klanginstallation Ikosaederlautsprecher
Mehrkanalaustauschformat für 3D Audio Ambisonics
Sampling Strategies for Acoustic Holography/Holophony on the Sphere
3D sound field rendering under non-idealized loudspeaker arrangements
Demonstrator for Controllable Focused Sound Source Reproduction
Localization Experiments Using Different 2D Ambisonics Decoders
The CUBEMixer a Performance-, Mixing- and Masteringtool
3D Audio Interface for the Blind
3D Binaural Sound Reproduction using a Virtual Ambisonic Approach
A 3D Ambisonic based Binaural Sound Reproduction System
A 3D Real Time Rendering Engine for Binaural Sound Reproduction
An Auditory 3D File Manager Designed from Interaction Patterns
An Objective Model of Localisation in Binaural Sound Reproduction Systems
Binaurale 3-D Wiedergabe basierend auf dem Kirchhoff-Helmholtz-Integral
Designing a Generalized Sonification Environment
Distance Coding in 3D Sound Fields
DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems
Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections
Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems
Further investigations on 3D sound fields using distance coding
Investigations on control and perception of virtual distance using loudspeakers
Investigations on Distance Coding in 3D Sound Fields
Konzepte zur Schallfeldsynthese und Schallfeldreproduktion
Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik
Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic
Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes
Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach
Performing Music in three Dimensions
Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System
