Ambisonic panning with constant energy constraint
Construction and Acoustical Survey of a Double-Cone Spherical Segment Microphone Array
Comprehensive measurements of head influence on a supercardioid microphone
Energy-Preserving Ambisonic Decoding
Geometric Error Estimation and Compensation in Compact Spherical Loudspeaker Array Calibration
Holofonie für Musikinstrumente
Investigations on cylindrical microphone arrays
Joint spherical beamforming for the analysis of reflections in rooms
Latency Tolerance Enhancement in In-Ear Monitoring Systems
New hybrid variants for active noise control (ANC) in headphones
Performance Review of an Expert Listening Panel
Phase Unwrapping on the Sphere for Directivity Functions and HRTFs
Reconstructing sound source directivity in virtual acoustic environments
Spherical Slepian functions for approximation of spherical measurement data
Time-Domain Translation Operators for the Fast-Multipole-Method
Examination of Phantom Sources created by Vertical Loudspeaker Setups
Comparative Ambisonics recordings of first and fourth order with enhanced signal processing
Ambix-Suggesting an Ambisonic Format
BEM 13 - The Audio Mixer as Creative Tool in Musical Composition and Performance
An initial investigation into HRTF adaptation using PCA
Modal Analysis of Rigid Microphone Arrays using Boundary Elements
Phantom Source Widening with Deterministic Frequency Dependent Time Delays
Reconstructing sound source directivity in virtual acoustic environments
Tangential Intensity Algorithm for Acoustic Centering
Acoustic feedbacks of loudspeaker-room-microphone environments with directivity
Ambisonic Decoding with and without Mode-Matching: A Case-Study Using the Hemisphere
Retrieval of "primal signals" of surrounding spherical microphone array recordings
Applications of a Constant-Q Transform for Time- and Pitch-Scale Modifications
Auswirkung der Abstrahlcharakteristik auf die Klangfarbe von Querflöten und Saxofonen
Automatic Segmentation Of Speech Into Sentences Using Prosodic Features
Bestimmung der Richtcharakteristika für unterschiedliche Stereomikrofonierungen
Localization in Audio Augmented Reality systems using binaural signals
The Blumlein-Pfanzagl-Triple – Theory and Experiences in Practical Use
Adaptive Digital Methods for Active Noise Cancellation Headphones
Developing an Acoustic Camera for the analysis of the noise emission of powertrain components
Engineering of a Loudspeaker Line Array
Evaluation of a Transaural Beamformer
Flexible and intuitive pointing method for 3D auditory localization experiments
Implementation of the CUBE-Mixer for touchscreen-based input
Microphone Array on a Spherical Cap for 3-dimensional Recording of the Wave Field
Listening to the Direct Sound of Musical Instruments in Freely Adjustable Surrounding Directions
Microphone arrays around rigid spheres for spatial recording and holography
Auditory localization model with elevation and correction of ambiguities
Time Domain Fast-Multipole Translation for Ambisonics
Similarity of musical instrument radiation- patterns in pitch and partial
Singing Voice Vibrato: Measurement and Modification
The Virtual T-Design Ambisonics-Rig using VBAP
Transferable Acoustics based on Spatial Analysis and Re-Composition
Untersuchung der Kanaltrennung bei Stereo- und Surroundaufnahmeverfahren
Comparison of stereophonic and ambisonic phantom-sources
Measurement of HRTFs using a reciprocal measurement method
An Ambisonics Format for Flexible Playback Layouts
Analysis and Re-Synthesis of directional Spatial Impulse Responses
Application of a transaural focused sound reproduction
Detection of singing voice segments and singer identification
A teleconferencing system based on a steered coincident microphone array
Klanginstallation Ikosaederlautsprecher
Compact Spherical Loudspeaker Array for Variable Sound-Radiation
Mehrkanalaustauschformat für 3D Audio Ambisonics
Microphones in small rooms, using the example of a hands-free microphone inside a car
Rigid sphere microphone arrays for spatial recording and holography
Optimization of a blind upmix system for the reproduction of tv- and movie-sound
Recruiting and Evaluation Process of an Expert Listening Panel
Sampling Strategies for Acoustic Holography/Holophony on the Sphere
Sound-Source Localisation with Frequency-Warped Head-Related Transfer Functions
Simulation and design of a measurement tube for microphones
Transaural stereo in a beamforming approach
Transaural Audio - The reproduction of binaural signals over loudspeakers
Acoustic Centering and Rotational Tracking in Surrounding Spherical Microphone Arrays
3D sound field rendering under non-idealized loudspeaker arrangements
Acoustic Source Localisation using Coincident Microphone Arrays
Akustische Positionsbestimmung von Mikrofonen
Demonstrator for Controllable Focused Sound Source Reproduction
Efficient Directivity Pattern Control for Spherical Loudspeaker Arrays
Development and Evaluation of Source Localisation Algorithms for Coincident Microphone Arrays
Implementation of a model for measuring and illustrating binaural sound localization
Localization Experiments Using Different 2D Ambisonics Decoders
Perceptual comparison of sound field reproduction methods with different spatial bandwidth
Principles and Considerations to Controllable Focused Sound Source Reproduction
Realisation of vitual headphones
Socio-psychological cognition of spatial sound and its application in interactive scenarios
The CUBEMixer a Performance-, Mixing- and Masteringtool
Transaural Beamforming Methods for Controllable Focused Sound Reproduction
Investigation of psychoacoustic principels for automatic mixdown algorithms
Vocal melody transcription from popular music recordings
3LD-Library for Loudspeaker Layout Design
A Binaural 3D Sound System Applied to Moving Sources
A head position related binaural sound reproduction system
Akustische Echokompensation bei Mikrofonarrays kleiner Apertur
Stereo Enhancement for Miniature Line Arrays
3D Binaural Sound Reproduction using a Virtual Ambisonic Approach - Soundscenes
Binaural Sound Reproduction via Distributed Loudspeaker Systems
Binauralwiedergabe in virtueller Raumakustik
Distance encoding via headphones
Entwicklung eines drahtlosen, zeitvarianten Binauralsystems auf Ultraschallbasis (Projekt)
Entwicklung eines Mehrkanaligen Systems für eine virtuelle Raumakustik
Entwurf und Implementierung einer Mehrkanal- Beschallungsanlage
Measurement and Evaluation of Crosstalk within An Icosehedral Loudspeaker Array
Listening tests about positioning and localization using different Ambisonic decoders
Implementation Kopfbezogener Binauraltechnik
Implementation of a 64 channel microphone array
Neue Ansätze der Schallfeldreproduktion
Optimizing a Blind Upmix Binaural Audiosystem for Headphones
Periphonic Sound Spatialization in Multi-User Virtual Environments
Raumsimulation mittels Spiegelquellen für zeitvariante Binauralsysteme
Reale und virtuelle Surroundabmischung
Sound Source Directivity in Binaural Synthesis and Room Simulation
Catalog of the contemporary technique for high strings
Acoustic Source positioning by Time Reversal Mirrors
Simulation und Implementation eines Audio Interface in Wellenfeldsynthese
Spatialisation von Klangsignalen
Studies on control of spatial sound field concentration
Subjective Evaluation of Microphones
Untersuchung der nichtlinearen Verzerrungen von Kondensatormikrophonkapseln
Vergleich robuster Mikrofonarrays
Angular and Radial Directivity Control for Spherical Loudspeaker Arrays
Acoustic Sound Source Localization
Transaural Beamforming Methods for Controllable Focused Sound Reproduction
Implementation of a tracked laser pointing device
Wechselwirkung von Lautsprecher-Mikrofon Anordnungen in Fahrzeugen
Driving Filters for the Icosahedral Louspeaker Array
Aufnahme und Wiedergabesystem zur Berechnung eines dynamisch modifizierbaren binauralen Signalpaares
Aufnahme- und Wiedergabeverfahren für Surround Sound
Echtzeit-Spatialisation für beliebige Lautsprecheranordnungen
DROCON - Multi-channel DROpout CONcealment for wireless digital audio transmission
Lautsprecher-Array-Rahmen + Audio-Verstärker 16-Kanal
Signal-Correlation and Spatial Impression of Stereo- and 5.1 Surround-Recordings
Analysis of "Dropout Concealment" Algorithmen
Analysis and Synthesis of Sound-Radiation with Spherical Arrays
Composing Space. The Use of Audio Augmented Environment Technology
Aufnahme: "Begehren" von Beat Furrer, ein Musiktheater in 10 Bildern
Hardware und Softwareentwicklung zu Lost Highway
Orchestral recording revisited
Orchestral recording revisited II
Orchestral recording revisited III
Orchestral recording revisited IV
Vom Punkt- zum Flächenstrahler
IEM-Report 02/98 A nonlinear model of the peripheral auditory system
IEM-Report 09/99 Ambisonic System mit unsymmetrischem Lautsprecher Layout
IEM Report 15/03 AMBISONIC 3D-Beschallungssystem 5.Ordnung für PD
IEM-Report 17/03 Wechselwirkung von Lautsprecher-Mikrofon Anordnungen im Fahrzeug
IEM-Report 19/03 Smart Microphone Array
IEM-Report 21/03 Wechselwirkung von Lautsprecher-Mikrofon Anordnungen im Fahrzeug
IEM-Report 25/04 Vermessung und Optimierung des Kunstkopfes "Source"
IEM-Report 28/05 3D Sound-Mixer
IEM-Report 32/06 3LD Library for Loudspeaker Layout Design
IEM-Report 39/07 Icosahedral Loudspeaker
3D Audio Interface for the Blind
3D Audio Interface für Bildschirmbenutzer in Wellenfeldsynthese
3D Auditory Interface for Desktop Applications
3D Binaural Sound Reproduction using a Virtual Ambisonic Approach
A 3D Ambisonic based Binaural Sound Reproduction System
A 3D Real Time Rendering Engine for Binaural Sound Reproduction
A Generic, Semantically Based Design Approach For Spatial Auditory Computer Displays
A Spatial Audio Interface for Desktop Applications
An Auditory 3D File Manager Designed from Interaction Patterns
An Objective Model of Localisation in Binaural Sound Reproduction Systems
Audio Interface for Immersive 3D-Audio Desktop Applications
Binaurale 3-D Wiedergabe basierend auf dem Kirchhoff-Helmholtz-Integral
Crosstalk Cancellation for Spherical Loudspeaker Arrays
Der IEM CUBE - ein periphones (Re-)Produktionssystem
Designing a Generalized Sonification Environment
Distance Coding in 3D Sound Fields
DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems
Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections
Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems
Further investigations on 3D sound fields using distance coding
Investigations on control and perception of virtual distance using loudspeakers
Investigations on Distance Coding in 3D Sound Fields
Konzepte zur Schallfeldsynthese und Schallfeldreproduktion
Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik
Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic
Korrektur der Lautsprecherrichtcharakteristik im Adrienne-Verfahren
Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes
Modeling a Spherical Loudspeaker System as Multipole Source
Modeling radiation synthesis with spherical loudspeaker arrays
Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach
Near- and farfield beamforming using spherical loudspeaker arrays
Performing Music in three Dimensions
Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System
Sound-System Design for a Professional Full-Flight Simulator
Subjective Validation of Perception Properties in Binaural Sound Reproduction Systems
