A sonic time projection chamber, Sonified particle detection at CERN

Spin quartets, sonification of the XY model

Training and Guidance Tool for Listening Panels

Recruiting and Evaluation Process of an Expert Listening Panel

3D sound field rendering under non-idealized loudspeaker arrangements

Challenges and New Solutions for Transfer Path Analysis

Efficient Transfer Path Analysis for Vehicle Sound Engineering

Herausforderung Transfer Pfad Analyse

Optimising NVH in Future Vehicles

Sound Art - Synthesis Based on Rhythm and Feature Extraction

3D Audio Interface für Bildschirmbenutzer in Wellenfeldsynthese

3D Auditory Interface for Desktop Applications

3D Binaural Sound Reproduction using a Virtual Ambisonic Approach

96-kHZ-Hörversuche für transiente und stationäre Schalle

A 3D Ambisonic based Binaural Sound Reproduction System

A 3D Real Time Rendering Engine for Binaural Sound Reproduction

A Combined Approach for Broadband Noise Reduction

A Generalized Psychoacoustical Model of Modulation Parameters (Roughness) for Objective Vehicle Noise Quality Evaluation

A Generic, Semantically Based Design Approach For Spatial Auditory Computer Displays

A Parameterized Model of Psychoacoustical Roughness for Objective Vehicle Noise Quality Evaluation

A Spatial Audio Interface for Desktop Applications

An Accurate Signal Representation for Sound Resynthesis Utilizing a Time-Frequency Mapping of the DFT-Magnitude

An Auditory 3D File Manager Designed from Interaction Patterns

An Objective Model of Localisation in Binaural Sound Reproduction Systems

An Optimized Model for the Objective Assessment of Roughness Sensations in Vehicle Noise

Analyse, Resynthese und Interpolation von KFZ-Innengeräuschen

Analysis, Resynthesis, and Interpolation of the Interior Noise of a Car

Audio Interface for Immersive 3D-Audio Desktop Applications

Broadband Noise Reduction Based on Spectral Subtraction

Capturing the radiation characteristics of the bonang barung

Chirp-rate estimation for time-frequency reassigned spectrograms

Design Patterns of Auditory Displays

Designing a Generalized Sonification Environment

Distance Coding in 3D Sound Fields

DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems

Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections

Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems

Frequency Analysis of Non-Stationary Signals Using a Time-Frequency Mapping of the DFT Magnitude

Further investigations on 3D sound fields using distance coding

Getting Mixed up with WFS, VBAP, HOA, TRM... From Acronymic Cacophony to a Generalized Rendering Toolbox

Hearing Varese`s Poeme Electronique inside a virtual Philips Pavilion

Internet Archive for Electronic Music IAEM

Internet Archive for Electronic Music IAEM-iARS (Internet Audio Rendering System)

Investigations on control and perception of virtual distance using loudspeakers

Investigations on Distance Coding in 3D Sound Fields

Klangmodellierungsansätze und Ergebnisse für Gamelaninstrumente des lauten Stils

Konzepte zur Schallfeldsynthese und Schallfeldreproduktion

Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik

Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic

Korrektur der Lautsprecherrichtcharakteristik im Adrienne-Verfahren

Lost Highway

Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes

Modeling a Spherical Loudspeaker System as Multipole Source

Modeling radiation synthesis with spherical loudspeaker arrays

Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach

New Sonification Tools for EEG Data Screening and Monitoring

Non-linear Spectral Subtraction with Combined Smoothing Strategies for Broadband Noise Reduction

Performing Music in three Dimensions

Pitch Perception in Lamellophones and the Development of a Computer Based Tool for Interactive Experiments on Tunings and Tonal Systems

Psychoacoustic Measurement of Roughness for Vehicle Interior Noise

Real-Time Broadband Noise Reduction

Realization of a Vold-Kalman Tracking Filter - A Least Sequares Problem

Room Simulation for Binaural Sound Reproduction using Measured Spatiotemporal Room Impulse Responses

Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System

Simulation des peripheren Gehörs auf einem Multi-DSP TMS320C40 System

SonEnvir - A Progress Report

Sonification of Quantum Spectra

Sound Engineering based on Source Contributions and Transfer Path Results

Spatial Auditory Displays

Subjective Assessment of Roughness as a Basis for Objective Vehicle Interior Noise Quality Evalutation

Subjective Validation of Perception Properties in Binaural Sound Reproduction Systems

The Improved Spectrogram - How to Obtain an Accurate Signal Representation for Sound Resynthesis ?

The Pronouncing Dictionary of Austrian German and the other Major Varieties of German

Time Frequency Analysis with Low Numerical Complexity Using a t-f-Mapping of the DFT Magnitude

Traffic Noise Annoyance on Roads (TNAR)

Transfer Path Analysis Experimental Investigations and Modeling

Validierung des Entfernungsgesetzes und Korrektur der Gruppenlaufzeit und des akustischen Zentrums des Lautsprechers im Adrienne-Verfahrens

Virtual Audio Reproduction Engine for Spatial Environments

Wellenfeldsynthese - Erweiterungen und Alternativen