Evaluation of a Transaural Beamformer

Flexible and intuitive pointing method for 3D auditory localization experiments

The Virtual T-Design Ambisonics-Rig using VBAP

Training and Guidance Tool for Listening Panels

Transferable Acoustics based on Spatial Analysis and Re-Composition

A Standard for Interchange of Ambisonic Signal Sets

Application of a transaural focused sound reproduction

Recruiting and Evaluation Process of an Expert Listening Panel

Transaural stereo in a beamforming approach

3D sound field rendering under non-idealized loudspeaker arrangements

Acoustic Source Localisation using Coincident Microphone Arrays

Challenges and New Solutions for Transfer Path Analysis

Demonstrator for Controllable Focused Sound Source Reproduction

Efficient Transfer Path Analysis for Vehicle Sound Engineering

HRTF modelling in due consideration variable torso reflections

Localization Experiments Using Different 2D Ambisonics Decoders

Optimising NVH in Future Vehicles

Sound Art - Synthesis Based on Rhythm and Feature Extraction

IEM-Report 09/99 Ambisonic System mit unsymmetrischem Lautsprecher Layout

IEM Report 15/03 AMBISONIC 3D-Beschallungssystem 5.Ordnung für PD

IEM-Report 35/06 Virtual Gamelan Graz

IEM-Report 37/06 Forschungsplattform Flugsimulation - Sound Modul

IEM-Report 38/07 Binaural-Ambisonic 4. Ordnung 3D Raumsimulstionsmodell mit ortsvarianten Quellen und Hörerin bzw. Hörer für PD

IEM-Report 39/07 Icosahedral Loudspeaker

IEM-Report 40/07 Modellierung und Vermessung von "In Ear Schallabsorber"

IEM-Report 42/07 Klangmodellierung - ein Beitrag zur musikalischen Akustik

3D Audio Interface für Bildschirmbenutzer in Wellenfeldsynthese

3D Auditory Interface for Desktop Applications

3D Binaural Sound Reproduction using a Virtual Ambisonic Approach

A 3D Ambisonic based Binaural Sound Reproduction System

A 3D Real Time Rendering Engine for Binaural Sound Reproduction

A New Functional Framework for a Sound System for Realtime Flight Simulation

A Spatial Audio Interface for Desktop Applications

An Objective Model of Localisation in Binaural Sound Reproduction Systems

Audio Interface for Immersive 3D-Audio Desktop Applications

Capturing the radiation characteristics of the bonang barung

Der IEM CUBE - ein periphones (Re-)Produktionssystem

Distance Coding in 3D Sound Fields

DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems

Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections

Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems

Further investigations on 3D sound fields using distance coding

Getting Mixed up with WFS, VBAP, HOA, TRM... From Acronymic Cacophony to a Generalized Rendering Toolbox

Investigations on control and perception of virtual distance using loudspeakers

Investigations on Distance Coding in 3D Sound Fields

Klangmodellierungsansätze und Ergebnisse für Gamelaninstrumente des lauten Stils

Konzepte zur Schallfeldsynthese und Schallfeldreproduktion

Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik

Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic

Location Determination of Acoustical Sources using a Microphone Array

Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes

Modeling a Spherical Loudspeaker System as Multipole Source

Modeling radiation synthesis with spherical loudspeaker arrays

Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach

Pitch Perception in Lamellophones and the Development of a Computer Based Tool for Interactive Experiments on Tunings and Tonal Systems

Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System

Sound Engineering based on Source Contributions and Transfer Path Results

Subjective Validation of Perception Properties in Binaural Sound Reproduction Systems

The IEM CUBE

Transfer Path Analysis Experimental Investigations and Modeling

Wellenfeldsynthese - Erweiterungen und Alternativen