Acoustic feedbacks of loudspeaker-room-microphone environments with directivity

Localization in Audio Augmented Reality systems using binaural signals

Comparison of acoustic centering maps for radiation capture of musical instruments with spherical microphone arrays

The Blumlein-Pfanzagl-Triple – Theory and Experiences in Practical Use

Engineering of a Loudspeaker Line Array

Flexible and intuitive pointing method for 3D auditory localization experiments

Listening to the Direct Sound of Musical Instruments in Freely Adjustable Surrounding Directions

Measurement of HRTFs using a reciprocal measurement method

A Standard for Interchange of Ambisonic Signal Sets

A Tangible User Interface for Playing Virtual Acoustics

An Ambisonics Format for Flexible Playback Layouts

A teleconferencing system based on a steered coincident microphone array

Compact Spherical Loudspeaker Array for Variable Sound-Radiation

Mehrkanalaustauschformat für 3D Audio Ambisonics

Rigid sphere microphone arrays for spatial recording and holography

Optimization of a blind upmix system for the reproduction of tv- and movie-sound

Simulation and design of a measurement tube for microphones

Transaural Audio - The reproduction of binaural signals over loudspeakers

Further development and quality assessment of a system for 3D localization experiments

Akustische Positionsbestimmung von Mikrofonen

Implementation of a model for measuring and illustrating binaural sound localization

Realisation of vitual headphones

A full-body gesture recognition system and its integration in the composition "3rd-Pole"

Transaural Beamforming Methods for Controllable Focused Sound Reproduction

Ambisonics Binaural

IEM CUBE 3D Mixer

3D-Mixer für Bählamms Fest

3D-Spatialisation

Echtzeit-Spatialisation für beliebige Lautsprecheranordnungen

MATLAB-Toolbox: Rendering von 3D Ambisonic für binaurale Wiedergabe

Hardware und Softwareentwicklung zu Lost Highway