Comprehensive measurements of head influence on a supercardioid microphone

Geometric Error Estimation and Compensation in Compact Spherical Loudspeaker Array Calibration

Investigations on cylindrical microphone arrays

Joint spherical beamforming for the analysis of reflections in rooms

New hybrid variants for active noise control (ANC) in headphones

Reconstructing sound source directivity in virtual acoustic environments

Examination of Phantom Sources created by Vertical Loudspeaker Setups

Comparative Ambisonics recordings of first and fourth order with enhanced signal processing

BEM 13 - The Audio Mixer as Creative Tool in Musical Composition and Performance

An initial investigation into HRTF adaptation using PCA

Modal Analysis of Rigid Microphone Arrays using Boundary Elements

Acoustic Center and Orientation Analysis of Sound-Radiation Recorded with a Surrounding Spherical Microphone Array

Acoustic feedbacks of loudspeaker-room-microphone environments with directivity

Ambisonic Decoding für reguläre Lautsprecheraufstellungen und Möglichkeiten der Optimierung für die 5.1 Lautsprecheraufstellungen nach dem ITU Standard

Ambisonic Decoding with and without Mode-Matching: A Case-Study Using the Hemisphere

Retrieval of "primal signals" of surrounding spherical microphone array recordings

Applications of a Constant-Q Transform for Time- and Pitch-Scale Modifications

Auswirkung der Abstrahlcharakteristik auf die Klangfarbe von Querflöten und Saxofonen

Automatic Segmentation Of Speech Into Sentences Using Prosodic Features

Bestimmung der Richtcharakteristika für unterschiedliche Stereomikrofonierungen

Localization in Audio Augmented Reality systems using binaural signals

Comparison of acoustic centering maps for radiation capture of musical instruments with spherical microphone arrays

The Blumlein-Pfanzagl-Triple – Theory and Experiences in Practical Use

Adaptive Digital Methods for Active Noise Cancellation Headphones

Developing an Acoustic Camera for the analysis of the noise emission of powertrain components

Engineering of a Loudspeaker Line Array

Evaluation of a Transaural Beamformer

Flexible and intuitive pointing method for 3D auditory localization experiments

Implementation of the CUBE-Mixer for touchscreen-based input

Microphone Array on a Spherical Cap for 3-dimensional Recording of the Wave Field

Listening to the Direct Sound of Musical Instruments in Freely Adjustable Surrounding Directions

Microphone arrays around rigid spheres for spatial recording and holography

Auditory localization model with elevation and correction of ambiguities

Time Domain Fast-Multipole Translation for Ambisonics

Similarity of musical instrument radiation- patterns in pitch and partial

Singing Voice Vibrato: Measurement and Modification

The Virtual T-Design Ambisonics-Rig using VBAP

Time-Frequency Sparsity by Removing Perceptually Irrelevant Components Using a Simple Model of Simultaneous Masking

Transferable Acoustics based on Spatial Analysis and Re-Composition

Untersuchung der Kanaltrennung bei Stereo- und Surroundaufnahmeverfahren

Measurement of HRTFs using a reciprocal measurement method

An Alternative Ambisonics Formulation: Modal Source Strength Matching and the Effect of Spatial Aliasing

An Ambisonics Format for Flexible Playback Layouts

Analysis and Re-Synthesis of directional Spatial Impulse Responses

Application of a transaural focused sound reproduction

Detection of singing voice segments and singer identification

A teleconferencing system based on a steered coincident microphone array

Compact Spherical Loudspeaker Array for Variable Sound-Radiation

Mehrkanalaustauschformat für 3D Audio Ambisonics

Microphones in small rooms, using the example of a hands-free microphone inside a car

Rigid sphere microphone arrays for spatial recording and holography

Optimization of a blind upmix system for the reproduction of tv- and movie-sound

Sound Source Separation in Application to Singing Voice Extraction from 2-Channel Polyphonic Musical Recordings

Recruiting and Evaluation Process of an Expert Listening Panel

Sampling Strategies for Acoustic Holography/Holophony on the Sphere

Sound-Source Localisation with Frequency-Warped Head-Related Transfer Functions

Simulation and design of a measurement tube for microphones

Transaural stereo in a beamforming approach

Transaural Audio - The reproduction of binaural signals over loudspeakers

Acoustic Centering and Rotational Tracking in Surrounding Spherical Microphone Arrays

3D sound field rendering under non-idealized loudspeaker arrangements

Acoustic Source Localisation using Coincident Microphone Arrays

Akustische Positionsbestimmung von Mikrofonen

Demonstrator for Controllable Focused Sound Source Reproduction

Efficient Directivity Pattern Control for Spherical Loudspeaker Arrays

Developing an audio-metric rhyme test procedure for the detection and analysis of misinterpretation in speech perception of hearing-impaired children

Development and Evaluation of Source Localisation Algorithms for Coincident Microphone Arrays

Implementation of a model for measuring and illustrating binaural sound localization

Localization Experiments Using Different 2D Ambisonics Decoders

Perceptual comparison of sound field reproduction methods with different spatial bandwidth

Realisation of vitual headphones

Socio-psychological cognition of spatial sound and its application in interactive scenarios

The CUBEMixer a Performance-, Mixing- and Masteringtool

Transaural Beamforming Methods for Controllable Focused Sound Reproduction

Investigation of psychoacoustic principels for automatic mixdown algorithms

Vocal melody transcription from popular music recordings

3LD-Library for Loudspeaker Layout Design

A Binaural 3D Sound System Applied to Moving Sources

A head position related binaural sound reproduction system

Akustische Echokompensation bei Mikrofonarrays kleiner Apertur

Ambisonics Binaural

Stereo Enhancement for Miniature Line Arrays

User-oriented development of a universal hardware device for controlling graphical user interfaces of audio software applications

3D Binaural Sound Reproduction using a Virtual Ambisonic Approach - Soundscenes

Binaural Sound Reproduction via Distributed Loudspeaker Systems

Binauralwiedergabe in virtueller Raumakustik

Distance encoding via headphones

Entwicklung eines drahtlosen, zeitvarianten Binauralsystems auf Ultraschallbasis (Projekt)

Entwicklung eines Mehrkanaligen Systems für eine virtuelle Raumakustik

Entwurf und Implementierung einer Mehrkanal- Beschallungsanlage

Measurement and Evaluation of Crosstalk within An Icosehedral Loudspeaker Array

Hauptmikrofonverfahren

Listening tests about positioning and localization using different Ambisonic decoders

IEM CUBE 3D Mixer

Implementation Kopfbezogener Binauraltechnik

Implementation of a 64 channel microphone array

Implementierung eines kopfpositionbezogenen Ambisonic-Systems für Kopfhörerwieder- gabe unter Verwendung von FFT/IFFT-Algorithmen

Smart Microphone Array

Messaufbau zur Bestimmung der Richtcharakteristik von Lautsprecher- und Mikrofon-Arrays sowie zur Messung von Außenohrübertragungsfunktionen

Investigation on the Influence of various Head-Torso Arrangements on the Head-Related-Transfer-Functions.

Neue Ansätze der Schallfeldreproduktion

Optimizing a Blind Upmix Binaural Audiosystem for Headphones

Periphonic Sound Spatialization in Multi-User Virtual Environments

Raumsimulation mittels Spiegelquellen für zeitvariante Binauralsysteme

Reale und virtuelle Surroundabmischung

Sound Source Directivity in Binaural Synthesis and Room Simulation

Catalog of the contemporary technique for high strings

Acoustic Source positioning by Time Reversal Mirrors

Simulation und Implementation eines Audio Interface in Wellenfeldsynthese

Implementation of a simulation tool for the radiation characteristic of an arbitrary loudspeaker enclosure

Spatialisation von Klangsignalen

Studies on control of spatial sound field concentration

Subjective Evaluation of Microphones

Untersuchung der nichtlinearen Verzerrungen von Kondensatormikrophonkapseln

Vergleich robuster Mikrofonarrays

Angular and Radial Directivity Control for Spherical Loudspeaker Arrays

Acoustic Sound Source Localization

Transaural Beamforming Methods for Controllable Focused Sound Reproduction

Implementation of a tracked laser pointing device

Wechselwirkung von Lautsprecher-Mikrofon Anordnungen in Fahrzeugen

3D-Mixer für Bählamms Fest

Driving Filters for the Icosahedral Louspeaker Array

Aufnahme und Wiedergabesystem zur Berechnung eines dynamisch modifizierbaren binauralen Signalpaares

Aufnahme- und Wiedergabeverfahren für Surround Sound

Echtzeit-Spatialisation für beliebige Lautsprecheranordnungen

DROCON - Multi-channel DROpout CONcealment for wireless digital audio transmission

Development and implementation of an adaptive, single-channel acoustic feedback-suppressor for live-music applications

Lautsprecher-Array-Rahmen + Audio-Verstärker 16-Kanal

Signal-Correlation and Spatial Impression of Stereo- and 5.1 Surround-Recordings

Analysis of "Dropout Concealment" Algorithmen

Analysis and Synthesis of Sound-Radiation with Spherical Arrays

Composing Space. The Use of Audio Augmented Environment Technology

Historisch/Technische Aufarbeitung, Softwareentwicklung, Tests, Konzeption, Proben und Aufführung von Luigi Nono "Omaggio a György Kurtag"

Construction in Space

Hardware und Softwareentwicklung zu Lost Highway

Frequency-Dependent Signal-Correlation in Surround- and Stereo-Microphone Systems and the Blumlein-Pfanzagl-Triple (BPT)

Orchestral recording revisited

Orchestral recording revisited II

Orchestral recording revisited III

Orchestral recording revisited IV

Vom Punkt- zum Flächenstrahler

IEM-Report 02/98 A nonlinear model of the peripheral auditory system

IEM-Report 09/99 Ambisonic System mit unsymmetrischem Lautsprecher Layout

IEM-Report 14/03

IEM Report 15/03 AMBISONIC 3D-Beschallungssystem 5.Ordnung für PD

IEM-Report 17/03 Wechselwirkung von Lautsprecher-Mikrofon Anordnungen im Fahrzeug

IEM-Report 19/03 Smart Microphone Array

IEM-Report 21/03 Wechselwirkung von Lautsprecher-Mikrofon Anordnungen im Fahrzeug

IEM-Report 25/04 Vermessung und Optimierung des Kunstkopfes "Source"

IEM-Report 28/05 3D Sound-Mixer

IEM-Report 32/06 3LD Library for Loudspeaker Layout Design

IEM-Report 39/07 Icosahedral Loudspeaker

3D Audio Interface for the Blind

3D Audio Interface für Bildschirmbenutzer in Wellenfeldsynthese

3D Auditory Interface for Desktop Applications

3D Binaural Sound Reproduction using a Virtual Ambisonic Approach

A 3D Ambisonic based Binaural Sound Reproduction System

A 3D Real Time Rendering Engine for Binaural Sound Reproduction

A Generic, Semantically Based Design Approach For Spatial Auditory Computer Displays

A Spatial Audio Interface for Desktop Applications

An Auditory 3D File Manager Designed from Interaction Patterns

An Objective Model of Localisation in Binaural Sound Reproduction Systems

Audio Interface for Immersive 3D-Audio Desktop Applications

Binaurale 3-D Wiedergabe basierend auf dem Kirchhoff-Helmholtz-Integral

Crosstalk Cancellation for Spherical Loudspeaker Arrays

Der IEM CUBE - ein periphones (Re-)Produktionssystem

Designing a Generalized Sonification Environment

Distance Coding in 3D Sound Fields

DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems

Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections

Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems

Further investigations on 3D sound fields using distance coding

Getting Mixed up with WFS, VBAP, HOA, TRM... From Acronymic Cacophony to a Generalized Rendering Toolbox

Investigations on control and perception of virtual distance using loudspeakers

Investigations on Distance Coding in 3D Sound Fields

Konzepte zur Schallfeldsynthese und Schallfeldreproduktion

Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik

Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic

Korrektur der Lautsprecherrichtcharakteristik im Adrienne-Verfahren

Lost Highway

Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes

Modeling a Spherical Loudspeaker System as Multipole Source

Modeling radiation synthesis with spherical loudspeaker arrays

Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach

Near- and farfield beamforming using spherical loudspeaker arrays

Performing Music in three Dimensions

Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System

Subjective Validation of Perception Properties in Binaural Sound Reproduction Systems

The IEM CUBE

Wellenfeldsynthese - Erweiterungen und Alternativen