Räumliche Transformationen zur Veränderung von Ambisonics Aufnahmen
All-Round Ambisonic Panning and Decoding
Ambisonic panning with constant energy constraint
Construction and Acoustical Survey of a Double-Cone Spherical Segment Microphone Array
Energy-Preserving Ambisonic Decoding
Geometric Error Estimation and Compensation in Compact Spherical Loudspeaker Array Calibration
Holofonie für Musikinstrumente
Investigations on cylindrical microphone arrays
Joint spherical beamforming for the analysis of reflections in rooms
Latency Tolerance Enhancement in In-Ear Monitoring Systems
Performance Review of an Expert Listening Panel
Phase Unwrapping on the Sphere for Directivity Functions and HRTFs
Reconstructing sound source directivity in virtual acoustic environments
Spherical Slepian functions for approximation of spherical measurement data
The IEM Demosuite, a large-scale jukebox for the MUMUTH concert venue
Time-Domain Translation Operators for the Fast-Multipole-Method
Comparative Ambisonics recordings of first and fourth order with enhanced signal processing
A simple technical measure for the perceived source width
Ambix-Suggesting an Ambisonic Format
Efficient modeling of the time-of-arrival in binaural reproduction of virtual sound sources
Kompakte 16-Kanal-Kugellautsprecheranordnung
Localization of 3D Ambisonic Recordings and Ambisonic Virtual Sources
Physical modelling enabling enaction: an example
Practical Implementation of Radial Filters for Ambisonic Recordings
Preserving sound source radiation-characteristics in network-based musical performances
Radiation modes of t-design and extremal-points compact spherical loudspeaker arrays
Reconstructing sound source directivity in virtual acoustic environments
Tangential Intensity Algorithm for Acoustic Centering
Warping of 3D Ambisonic Recordings
Warping of the Recording Angle in Ambisonics
Ambisonic Decoding with and without Mode-Matching: A Case-Study Using the Hemisphere
Retrieval of "primal signals" of surrounding spherical microphone array recordings
Microphone Array on a Spherical Cap for 3-dimensional Recording of the Wave Field
Listening to the Direct Sound of Musical Instruments in Freely Adjustable Surrounding Directions
Microphone arrays around rigid spheres for spatial recording and holography
Time Domain Fast-Multipole Translation for Ambisonics
The Virtual T-Design Ambisonics-Rig using VBAP
Comparison of stereophonic and ambisonic phantom-sources
A Standard for Interchange of Ambisonic Signal Sets
An Ambisonics Format for Flexible Playback Layouts
Analysis and Re-Synthesis of directional Spatial Impulse Responses
Klanginstallation Ikosaederlautsprecher
Compact Spherical Loudspeaker Array for Variable Sound-Radiation
Mehrkanalaustauschformat für 3D Audio Ambisonics
Rigid sphere microphone arrays for spatial recording and holography
Sampling Strategies for Acoustic Holography/Holophony on the Sphere
Acoustic Centering and Rotational Tracking in Surrounding Spherical Microphone Arrays
3D sound field rendering under non-idealized loudspeaker arrangements
Demonstrator for Controllable Focused Sound Source Reproduction
Spherical microphone array for capturing sound-radiation from musical instruments
Localization Experiments Using Different 2D Ambisonics Decoders
Perceptual comparison of sound field reproduction methods with different spatial bandwidth
The CUBEMixer a Performance-, Mixing- and Masteringtool
3D Binaural Sound Reproduction using a Virtual Ambisonic Approach - Soundscenes
Entwurf und Implementierung einer Mehrkanal- Beschallungsanlage
Listening tests about positioning and localization using different Ambisonic decoders
Implementation Kopfbezogener Binauraltechnik
Neue Ansätze der Schallfeldreproduktion
Periphonic Sound Spatialization in Multi-User Virtual Environments
Reale und virtuelle Surroundabmischung
Sound Source Directivity in Binaural Synthesis and Room Simulation
Driving Filters for the Icosahedral Louspeaker Array
Aufnahme und Wiedergabesystem zur Berechnung eines dynamisch modifizierbaren binauralen Signalpaares
MATLAB-Toolbox: Rendering von 3D Ambisonic für binaurale Wiedergabe
Spatial Auditory User Interfaces
Analysis and Synthesis of Sound-Radiation with Spherical Arrays
Hardware und Softwareentwicklung zu Lost Highway
IEM-Report 09/99 Ambisonic System mit unsymmetrischem Lautsprecher Layout
IEM Report 15/03 AMBISONIC 3D-Beschallungssystem 5.Ordnung für PD
IEM-Report 23/04 Spatial Auditory User Interfaces Evaluation Test 1 - The Shop
IEM-Report 28/05 3D Sound-Mixer
IEM-Report 29/05 Spatial Auditory User Interfaces Evaluation Test 2 - The Explorer
IEM-Report 39/07 Icosahedral Loudspeaker
3D Audio Interface for the Blind
3D Binaural Sound Reproduction using a Virtual Ambisonic Approach
A 3D Ambisonic based Binaural Sound Reproduction System
A 3D Real Time Rendering Engine for Binaural Sound Reproduction
An Auditory 3D File Manager Designed from Interaction Patterns
An Objective Model of Localisation in Binaural Sound Reproduction Systems
Binaurale 3-D Wiedergabe basierend auf dem Kirchhoff-Helmholtz-Integral
Designing a Generalized Sonification Environment
Distance Coding in 3D Sound Fields
DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems
Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections
Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems
Further investigations on 3D sound fields using distance coding
Hearing Varese`s Poeme Electronique inside a virtual Philips Pavilion
Investigations on control and perception of virtual distance using loudspeakers
Investigations on Distance Coding in 3D Sound Fields
Konzepte zur Schallfeldsynthese und Schallfeldreproduktion
Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik
Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic
Location Determination of Acoustical Sources using a Microphone Array
Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes
Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach
Performing Music in three Dimensions
Room Simulation for Binaural Sound Reproduction using Measured Spatiotemporal Room Impulse Responses
Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System
