A Framework for the Choreography of Sound

A Sub-Band Approach to Modification of Musical Transients

Acoustic Interface for Tremor Analysis

All-Round Ambisonic Panning and Decoding

Ambisonic panning with constant energy constraint

Comprehensive measurements of head influence on a supercardioid microphone

'Dirty Light': Approaching Lighting in Audio-Visual Contexts beyond its Material-Immanent Properties

Energy-Preserving Ambisonic Decoding

Exploring Sound and Spatialisation Design on Speaker Arrays using Physical Modelling

Geometric Error Estimation and Compensation in Compact Spherical Loudspeaker Array Calibration

Holofonie für Musikinstrumente

Investigations on cylindrical microphone arrays

Joint spherical beamforming for the analysis of reflections in rooms

Latency Tolerance Enhancement in In-Ear Monitoring Systems

Musical Experience Beyond Audible Sound and its Relevance for Electro-Acoustic Music

Performance Review of an Expert Listening Panel

Phase Unwrapping on the Sphere for Directivity Functions and HRTFs

Pitch Shifting of Audio Signals using the Constant-Q Transform

Predicted Roughness Perception for Simulates Vehicle Interior Noise

Reconstructing sound source directivity in virtual acoustic environments

Sounds of simulations: data listening space

Spherical Slepian functions for approximation of spherical measurement data

Subjective Sound Quality Evaluation of a Codec for Digital Wireless Transmission

SysSon - A systematic procedure to develop sonifications

The IEM Demosuite, a large-scale jukebox for the MUMUTH concert venue

Time-Domain Translation Operators for the Fast-Multipole-Method

Translating Sonifications

Vom Kanon der Verbote und der Postmedialen Musik – Überlegungen zum Tabu Tonalität

Waveguides for model-based sonification

A quantitative evaluation approach to sonifications

A simple technical measure for the perceived source width

Ambix-Suggesting an Ambisonic Format

Audification

Hören! Haltung! Körper und Klangkunst

Instruktion und Instrument. Musik und Klang im digitalen Zeitalter

Kompakte 16-Kanal-Kugellautsprecheranordnung

Localization of 3D Ambisonic Recordings and Ambisonic Virtual Sources

On the decomposition of acoustic source radiation patterns measured with surrounding spherical microphone arrays

Physical modelling enabling enaction: an example

Phantom Source Widening with Deterministic Frequency Dependent Time Delays

Practical Implementation of Radial Filters for Ambisonic Recordings

Preserving sound source radiation-characteristics in network-based musical performances

Radiation modes of t-design and extremal-points compact spherical loudspeaker arrays

Reconstructing sound source directivity in virtual acoustic environments

Singing Voice Vibrato

Segment Related Classification for Automatic Genre Detection

Tangential Intensity Algorithm for Acoustic Centering

Warping of 3D Ambisonic Recordings

Warping of the Recording Angle in Ambisonics

A metaphoric sonification method - towards the acoustic standard model of particle physics

A sonic time projection chamber, Sonified particle detection at CERN

Acoustic Center and Orientation Analysis of Sound-Radiation Recorded with a Surrounding Spherical Microphone Array

Ambisonic Decoding with and without Mode-Matching: A Case-Study Using the Hemisphere

Comparison of acoustic centering maps for radiation capture of musical instruments with spherical microphone arrays

Constant-Q transform toolbox for music processing

Evaluation of a Transaural Beamformer

Flexible and intuitive pointing method for 3D auditory localization experiments

High molecular diversity of extraterrestrial organic matter in Murchison meteorite revealed 40 years after its fall

Listening to the Direct Sound of Musical Instruments in Freely Adjustable Surrounding Directions

Microphone arrays around rigid spheres for spatial recording and holography

On the Traceability of the Compositional Process

PhysioSonic - Evaluated Movement Sonification as Auditory Feedback in Physiotherapy

Providing Ground-truth Data for the Nao Robot Platform

Similarity of musical instrument radiation- patterns in pitch and partial

Spin quartets, sonification of the XY model

The Virtual T-Design Ambisonics-Rig using VBAP

Time-Frequency Sparsity by Removing Perceptually Irrelevant Components Using a Simple Model of Simultaneous Masking

Training and Guidance Tool for Listening Panels

Transferable Acoustics based on Spatial Analysis and Re-Composition

Vom Bewohnen der Musik

A Standard for Interchange of Ambisonic Signal Sets

An Alternative Ambisonics Formulation: Modal Source Strength Matching and the Effect of Spatial Aliasing

An Ambisonics Format for Flexible Playback Layouts

Application of a transaural focused sound reproduction

De- and Reconstructing Bodily Expression in Sound: The “Embodied Generative Music” Project

Engineer Your Sound – Partizipative Technikgestaltung im Klassenzimmer

Klanginstallation Ikosaederlautsprecher

Mehrkanalaustauschformat für 3D Audio Ambisonics

Motion-Enabled Live Electronics

On Artistic Research in the Context of the Project Embodied Generative Music

Physiosonic - Movement Sonification as Auditory Feedback

Quantum Harmonic Oscillator Sonification

Recruiting and Evaluation Process of an Expert Listening Panel

Sampling Strategies for Acoustic Holography/Holophony on the Sphere

Sonification in computational physics – QCD-audio

Text-to-Speech Engine with Austrian German Corpus

Transaural stereo in a beamforming approach

3D sound field rendering under non-idealized loudspeaker arrangements

Acoustic Source Localisation using Coincident Microphone Arrays

Akustische Positionsbestimmung von Mikrofonen

Challenges and New Solutions for Transfer Path Analysis

Demonstrator for Controllable Focused Sound Source Reproduction

Efficient Directivity Pattern Control for Spherical Loudspeaker Arrays

Efficient Transfer Path Analysis for Vehicle Sound Engineering

Exploration of 4D-Data Spaces. Sonification in Lattice QCD

Freer Than Max: porting FTM to Pure data

Herausforderung Transfer Pfad Analyse

HRTF modelling in due consideration variable torso reflections

Localization Experiments Using Different 2D Ambisonics Decoders

Optimising NVH in Future Vehicles

Sonic interaction design: sound, information and experience

Sonification and particle physics

The CUBEMixer a Performance-, Mixing- and Masteringtool

Nonlinear All-Pole and One-Zero Gammatone Filters

Dokumentation

Frequency-Dependent Signal-Correlation in Surround- and Stereo-Microphone Systems and the Blumlein-Pfanzagl-Triple (BPT)

Orchestral recording revisited

Orchestral recording revisited II

Orchestral recording revisited III

Orchestral recording revisited IV

Vom Punkt- zum Flächenstrahler

3D Audio Interface for the Blind

3D Audio Interface für Bildschirmbenutzer in Wellenfeldsynthese

3D Auditory Interface for Desktop Applications

3D Binaural Sound Reproduction using a Virtual Ambisonic Approach

96-kHZ-Hörversuche für transiente und stationäre Schalle

A 3D Ambisonic based Binaural Sound Reproduction System

A 3D Real Time Rendering Engine for Binaural Sound Reproduction

A Combined Approach for Broadband Noise Reduction

A Generalized Psychoacoustical Model of Modulation Parameters (Roughness) for Objective Vehicle Noise Quality Evaluation

A Generic, Semantically Based Design Approach For Spatial Auditory Computer Displays

A New Functional Framework for a Sound System for Realtime Flight Simulation

A Parameterized Model of Psychoacoustical Roughness for Objective Vehicle Noise Quality Evaluation

A Real-Time Audio Rendering System for the Internet (iARS), Embedded in an Electronic Music Library (IAEM)

A Sonification Design Space Map

A Spatial Audio Interface for Desktop Applications

An Accurate Signal Representation for Sound Resynthesis Utilizing a Time-Frequency Mapping of the DFT-Magnitude

An Auditory 3D File Manager Designed from Interaction Patterns

An Introduction to Sonification and its Application to Theoretical Physics

An Objective Model of Localisation in Binaural Sound Reproduction Systems

An Optimized Model for the Objective Assessment of Roughness Sensations in Vehicle Noise

Algorithms Today

Analyse, Resynthese und Interpolation von KFZ-Innengeräuschen

Analysing Time Series Data

Analysis, Resynthesis, and Interpolation of the Interior Noise of a Car

Audio-Augmented Reality - ein neues Medium für die Klangkunst

Audio Interface for Immersive 3D-Audio Desktop Applications

Auf der Suche nach dem Rauschen

Binaurale 3-D Wiedergabe basierend auf dem Kirchhoff-Helmholtz-Integral

Broadband Noise Reduction Based on Spectral Subtraction

Capturing the radiation characteristics of the bonang barung

Chirp-rate estimation for time-frequency reassigned spectrograms

Crosstalk Cancellation for Spherical Loudspeaker Arrays

Der Hof, der Lautsprecher, sein Mikrophon und ihr Klang - Eine Projektbeschreibung

Der IEM CUBE - ein periphones (Re-)Produktionssystem

Der Toningenieur - Eine Grazer Besonderheit

Design Patterns of Auditory Displays

Designing a Generalized Sonification Environment

Distance Coding in 3D Sound Fields

DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems

else if - Live Coding, Strategien später Entscheidung

Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections

Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems

Frequency Analysis of Non-Stationary Signals Using a Time-Frequency Mapping of the DFT Magnitude

Further investigations on 3D sound fields using distance coding

Gem for pd - recent progress

Getting Mixed up with WFS, VBAP, HOA, TRM... From Acronymic Cacophony to a Generalized Rendering Toolbox

Hearing Varese`s Poeme Electronique inside a virtual Philips Pavilion

Internet Archive for Electronic Music

Internet Archive for Electronic Music IAEM

Internet Archive for Electronic Music IAEM-iARS (Internet Audio Rendering System)

Internet Archive for Electronic Music - internet Audio Rendering System IAEM - iARS

Investigations on control and perception of virtual distance using loudspeakers

Investigations on Distance Coding in 3D Sound Fields

Juggling Sounds

Klangmodellierungsansätze und Ergebnisse für Gamelaninstrumente des lauten Stils

Konzepte zur Schallfeldsynthese und Schallfeldreproduktion

Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik

Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic

Korrektur der Lautsprecherrichtcharakteristik im Adrienne-Verfahren

Kunst im Elektronischen Raum

Lästigkeitsindex - Psychoakustische Grundlagen des Straßenverkehrslärms

Live Coding: an Overview

Location Determination of Acoustical Sources using a Microphone Array

Lost Highway

Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes

Modeling a Spherical Loudspeaker System as Multipole Source

Modeling radiation synthesis with spherical loudspeaker arrays

Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach

Near- and farfield beamforming using spherical loudspeaker arrays

New Developments of Teaching Concepts in Multimedia Learning for Electrical Power Systems Introducing Sonification

New Sonification Tools for EEG Data Screening and Monitoring

Non-linear Spectral Subtraction with Combined Smoothing Strategies for Broadband Noise Reduction

Nonlinear All-Pole And One-Zero Gammatone Filters

Patching music together - collaborative Live Coding in Pd

Performing Music in three Dimensions

Personal noise ranking of road traffic: Subjective estimation versus physiological parameters under laboratory conditions

Pitch Perception in Lamellophones and the Development of a Computer Based Tool for Interactive Experiments on Tunings and Tonal Systems

Psychoacoustic Measurement of Roughness for Vehicle Interior Noise

Real-Time Broadband Noise Reduction

Realization of a Vold-Kalman Tracking Filter - A Least Sequares Problem

Room Simulation for Binaural Sound Reproduction using Measured Spatiotemporal Room Impulse Responses

Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System

Simulation des peripheren Gehörs auf einem Multi-DSP TMS320C40 System

SonEnvir - A Progress Report

Sonification as a Tool to Reconstruct user`s Actions in Unobservable Areas

Sonification as an Interdisciplinary Working Process

Sonification of Lattice Data: Dirac Spectrum and Monopole Condensation along the Deconfinement Transition

Sonification of Lattice Data: The Spectrum of the Dirac Operator Across the Deconfinement Transition.

Sonification of Lattice Observables Across Phase Transitions

Sonification of Quantum Spectra

Sonification of Spin Models

Sonifikationen in der wissenschaftlichen Datananalyse

Sound Engineering based on Source Contributions and Transfer Path Results

Sound-System Design for a Professional Full-Flight Simulator

Sound texture modeling: A survey

Sounds sequential: Sonofication in the Social Sciences

Spatial Auditory Displays

Subjective Assessment of Roughness as a Basis for Objective Vehicle Interior Noise Quality Evalutation

Subjective Validation of Perception Properties in Binaural Sound Reproduction Systems

The IEM CUBE

The Improved Spectrogram - How to Obtain an Accurate Signal Representation for Sound Resynthesis ?

The Pronouncing Dictionary of Austrian German and the other Major Varieties of German

Time Frequency Analysis with Low Numerical Complexity Using a t-f-Mapping of the DFT Magnitude

Toward a Data Sonification Design Space Map

Traffic Noise Annoyance on Roads (TNAR)

Transfer Path Analysis Experimental Investigations and Modeling

Ty Mala Bedynko

Validierung des Entfernungsgesetzes und Korrektur der Gruppenlaufzeit und des akustischen Zentrums des Lautsprechers im Adrienne-Verfahrens

Virtual Audio Reproduction Engine for Spatial Environments

Waiting and Uncertainty in Computer Music Networks

Wellenfeldsynthese - Erweiterungen und Alternativen