Räumliche Transformationen zur Veränderung von Ambisonics Aufnahmen
All-Round Ambisonic Panning and Decoding
Ambisonic panning with constant energy constraint
Energy-Preserving Ambisonic Decoding
Geometric Error Estimation and Compensation in Compact Spherical Loudspeaker Array Calibration
Holofonie für Musikinstrumente
Latency Tolerance Enhancement in In-Ear Monitoring Systems
Performance Review of an Expert Listening Panel
Phase Unwrapping on the Sphere for Directivity Functions and HRTFs
Time-Domain Translation Operators for the Fast-Multipole-Method
Examination of Phantom Sources created by Vertical Loudspeaker Setups
A simple technical measure for the perceived source width
Ambix-Suggesting an Ambisonic Format
BEM 13 - The Audio Mixer as Creative Tool in Musical Composition and Performance
Evaluation of various Algorithms to detect acoustic Feedback
Kompakte 16-Kanal-Kugellautsprecheranordnung
Phantom Source Widening with Deterministic Frequency Dependent Time Delays
Practical Implementation of Radial Filters for Ambisonic Recordings
Preserving sound source radiation-characteristics in network-based musical performances
Radiation modes of t-design and extremal-points compact spherical loudspeaker arrays
Reconstructing sound source directivity in virtual acoustic environments
Warping of 3D Ambisonic Recordings
Warping of the Recording Angle in Ambisonics
Acoustic feedbacks of loudspeaker-room-microphone environments with directivity
Ambisonic Decoding with and without Mode-Matching: A Case-Study Using the Hemisphere
Localization in Audio Augmented Reality systems using binaural signals
Engineering of a Loudspeaker Line Array
Evaluation of a Transaural Beamformer
Flexible and intuitive pointing method for 3D auditory localization experiments
Listening to the Direct Sound of Musical Instruments in Freely Adjustable Surrounding Directions
Time Domain Fast-Multipole Translation for Ambisonics
The audio mixer as creative tool in musical composition and performance
The Virtual T-Design Ambisonics-Rig using VBAP
Comparison of stereophonic and ambisonic phantom-sources
An Ambisonics Format for Flexible Playback Layouts
Analysis and Re-Synthesis of directional Spatial Impulse Responses
Application of a transaural focused sound reproduction
A teleconferencing system based on a steered coincident microphone array
Klanginstallation Ikosaederlautsprecher
Compact Spherical Loudspeaker Array for Variable Sound-Radiation
Optimization of a blind upmix system for the reproduction of tv- and movie-sound
Sound-Source Localisation with Frequency-Warped Head-Related Transfer Functions
Transaural stereo in a beamforming approach
Transaural Audio - The reproduction of binaural signals over loudspeakers
Further development and quality assessment of a system for 3D localization experiments
3D sound field rendering under non-idealized loudspeaker arrangements
Demonstrator for Controllable Focused Sound Source Reproduction
Efficient Directivity Pattern Control for Spherical Loudspeaker Arrays
Implementation of a model for measuring and illustrating binaural sound localization
Localization Experiments Using Different 2D Ambisonics Decoders
Perceptual comparison of sound field reproduction methods with different spatial bandwidth
Principles and Considerations to Controllable Focused Sound Source Reproduction
Realisation of vitual headphones
Socio-psychological cognition of spatial sound and its application in interactive scenarios
The CUBEMixer a Performance-, Mixing- and Masteringtool
Transaural Beamforming Methods for Controllable Focused Sound Reproduction
3LD-Library for Loudspeaker Layout Design
A Binaural 3D Sound System Applied to Moving Sources
A head position related binaural sound reproduction system
Akustische Echokompensation bei Mikrofonarrays kleiner Apertur
Stereo Enhancement for Miniature Line Arrays
3D Binaural Sound Reproduction using a Virtual Ambisonic Approach - Soundscenes
Binaural Sound Reproduction via Distributed Loudspeaker Systems
Binauralwiedergabe in virtueller Raumakustik
Distance encoding via headphones
Entwicklung eines drahtlosen, zeitvarianten Binauralsystems auf Ultraschallbasis (Projekt)
Entwicklung eines Mehrkanaligen Systems für eine virtuelle Raumakustik
Entwurf und Implementierung einer Mehrkanal- Beschallungsanlage
Measurement and Evaluation of Crosstalk within An Icosehedral Loudspeaker Array
Listening tests about positioning and localization using different Ambisonic decoders
Implementation Kopfbezogener Binauraltechnik
Neue Ansätze der Schallfeldreproduktion
Optimizing a Blind Upmix Binaural Audiosystem for Headphones
Periphonic Sound Spatialization in Multi-User Virtual Environments
Raumsimulation mittels Spiegelquellen für zeitvariante Binauralsysteme
Reale und virtuelle Surroundabmischung
Sound Source Directivity in Binaural Synthesis and Room Simulation
Acoustic Source positioning by Time Reversal Mirrors
Simulation und Implementation eines Audio Interface in Wellenfeldsynthese
Spatialisation von Klangsignalen
Studies on control of spatial sound field concentration
Angular and Radial Directivity Control for Spherical Loudspeaker Arrays
Transaural Beamforming Methods for Controllable Focused Sound Reproduction
Implementation of a tracked laser pointing device
Wechselwirkung von Lautsprecher-Mikrofon Anordnungen in Fahrzeugen
Acoustic Dialogue Segmentation With Small Microphone Arrays
Driving Filters for the Icosahedral Louspeaker Array
Aufnahme und Wiedergabesystem zur Berechnung eines dynamisch modifizierbaren binauralen Signalpaares
Aufnahme- und Wiedergabeverfahren für Surround Sound
Detektion und Unterdrückung von Rückkopplungen in Lautsprecher-Mikrofon Anordnungen
Echtzeit-Spatialisation für beliebige Lautsprecheranordnungen
DROCON - Multi-channel DROpout CONcealment for wireless digital audio transmission
Lautsprecher-Array-Rahmen + Audio-Verstärker 16-Kanal
Analysis of "Dropout Concealment" Algorithmen
Analysis and Synthesis of Sound-Radiation with Spherical Arrays
Composing Space. The Use of Audio Augmented Environment Technology
Hardware und Softwareentwicklung zu Lost Highway
Vom Punkt- zum Flächenstrahler
IEM-Report 09/99 Ambisonic System mit unsymmetrischem Lautsprecher Layout
IEM-Report 17/03 Wechselwirkung von Lautsprecher-Mikrofon Anordnungen im Fahrzeug
IEM-Report 19/03 Smart Microphone Array
IEM-Report 21/03 Wechselwirkung von Lautsprecher-Mikrofon Anordnungen im Fahrzeug
IEM-Report 28/05 3D Sound-Mixer
IEM-Report 32/06 3LD Library for Loudspeaker Layout Design
IEM-Report 39/07 Icosahedral Loudspeaker
3D Audio Interface for the Blind
3D Audio Interface für Bildschirmbenutzer in Wellenfeldsynthese
3D Auditory Interface for Desktop Applications
3D Binaural Sound Reproduction using a Virtual Ambisonic Approach
A 3D Ambisonic based Binaural Sound Reproduction System
A 3D Real Time Rendering Engine for Binaural Sound Reproduction
A Generic, Semantically Based Design Approach For Spatial Auditory Computer Displays
A Spatial Audio Interface for Desktop Applications
An Auditory 3D File Manager Designed from Interaction Patterns
An Objective Model of Localisation in Binaural Sound Reproduction Systems
Audio Interface for Immersive 3D-Audio Desktop Applications
Binaurale 3-D Wiedergabe basierend auf dem Kirchhoff-Helmholtz-Integral
Crosstalk Cancellation for Spherical Loudspeaker Arrays
Der IEM CUBE - ein periphones (Re-)Produktionssystem
Designing a Generalized Sonification Environment
Distance Coding in 3D Sound Fields
DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems
Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections
Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems
Further investigations on 3D sound fields using distance coding
Investigations on control and perception of virtual distance using loudspeakers
Investigations on Distance Coding in 3D Sound Fields
Konzepte zur Schallfeldsynthese und Schallfeldreproduktion
Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik
Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic
Korrektur der Lautsprecherrichtcharakteristik im Adrienne-Verfahren
Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes
Modeling a Spherical Loudspeaker System as Multipole Source
Modeling radiation synthesis with spherical loudspeaker arrays
Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach
Near- and farfield beamforming using spherical loudspeaker arrays
Performing Music in three Dimensions
Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System
Sound-System Design for a Professional Full-Flight Simulator
Subjective Validation of Perception Properties in Binaural Sound Reproduction Systems
