Räumliche Transformationen zur Veränderung von Ambisonics Aufnahmen

All-Round Ambisonic Panning and Decoding

Ambisonic panning with constant energy constraint

Construction and Acoustical Survey of a Double-Cone Spherical Segment Microphone Array

Energy-Preserving Ambisonic Decoding

Geometric Error Estimation and Compensation in Compact Spherical Loudspeaker Array Calibration

Holofonie für Musikinstrumente

Investigations on cylindrical microphone arrays

Joint spherical beamforming for the analysis of reflections in rooms

Latency Tolerance Enhancement in In-Ear Monitoring Systems

Performance Review of an Expert Listening Panel

Phase Unwrapping on the Sphere for Directivity Functions and HRTFs

Reconstructing sound source directivity in virtual acoustic environments

Spherical Slepian functions for approximation of spherical measurement data

The IEM Demosuite, a large-scale jukebox for the MUMUTH concert venue

Time-Domain Translation Operators for the Fast-Multipole-Method

Comparative Ambisonics recordings of first and fourth order with enhanced signal processing

A simple technical measure for the perceived source width

Ambix-Suggesting an Ambisonic Format

Efficient modeling of the time-of-arrival in binaural reproduction of virtual sound sources

Kompakte 16-Kanal-Kugellautsprecheranordnung

Localization of 3D Ambisonic Recordings and Ambisonic Virtual Sources

On the decomposition of acoustic source radiation patterns measured with surrounding spherical microphone arrays

Physical modelling enabling enaction: an example

Practical Implementation of Radial Filters for Ambisonic Recordings

Preserving sound source radiation-characteristics in network-based musical performances

Radiation modes of t-design and extremal-points compact spherical loudspeaker arrays

Reconstructing sound source directivity in virtual acoustic environments

Tangential Intensity Algorithm for Acoustic Centering

Warping of 3D Ambisonic Recordings

Warping of the Recording Angle in Ambisonics

Acoustic Center and Orientation Analysis of Sound-Radiation Recorded with a Surrounding Spherical Microphone Array

Ambisonic Decoding für reguläre Lautsprecheraufstellungen und Möglichkeiten der Optimierung für die 5.1 Lautsprecheraufstellungen nach dem ITU Standard

Ambisonic Decoding with and without Mode-Matching: A Case-Study Using the Hemisphere

Retrieval of "primal signals" of surrounding spherical microphone array recordings

Comparison of acoustic centering maps for radiation capture of musical instruments with spherical microphone arrays

Microphone Array on a Spherical Cap for 3-dimensional Recording of the Wave Field

Listening to the Direct Sound of Musical Instruments in Freely Adjustable Surrounding Directions

Microphone arrays around rigid spheres for spatial recording and holography

Time Domain Fast-Multipole Translation for Ambisonics

The Virtual T-Design Ambisonics-Rig using VBAP

Comparison of stereophonic and ambisonic phantom-sources

A Standard for Interchange of Ambisonic Signal Sets

An Alternative Ambisonics Formulation: Modal Source Strength Matching and the Effect of Spatial Aliasing

An Ambisonics Format for Flexible Playback Layouts

Analysis and Re-Synthesis of directional Spatial Impulse Responses

Klanginstallation Ikosaederlautsprecher

Compact Spherical Loudspeaker Array for Variable Sound-Radiation

Mehrkanalaustauschformat für 3D Audio Ambisonics

Rigid sphere microphone arrays for spatial recording and holography

Sampling Strategies for Acoustic Holography/Holophony on the Sphere

Acoustic Centering and Rotational Tracking in Surrounding Spherical Microphone Arrays

3D sound field rendering under non-idealized loudspeaker arrangements

Demonstrator for Controllable Focused Sound Source Reproduction

Spherical microphone array for capturing sound-radiation from musical instruments

Localization Experiments Using Different 2D Ambisonics Decoders

Perceptual comparison of sound field reproduction methods with different spatial bandwidth

The CUBEMixer a Performance-, Mixing- and Masteringtool

Ambisonics Binaural

3D Binaural Sound Reproduction using a Virtual Ambisonic Approach - Soundscenes

Entwurf und Implementierung einer Mehrkanal- Beschallungsanlage

Listening tests about positioning and localization using different Ambisonic decoders

IEM CUBE 3D Mixer

Implementation Kopfbezogener Binauraltechnik

Implementierung eines kopfpositionbezogenen Ambisonic-Systems für Kopfhörerwieder- gabe unter Verwendung von FFT/IFFT-Algorithmen

Neue Ansätze der Schallfeldreproduktion

Periphonic Sound Spatialization in Multi-User Virtual Environments

Reale und virtuelle Surroundabmischung

Sound Source Directivity in Binaural Synthesis and Room Simulation

3D-Mixer für Bählamms Fest

Driving Filters for the Icosahedral Louspeaker Array

Aufnahme und Wiedergabesystem zur Berechnung eines dynamisch modifizierbaren binauralen Signalpaares

MATLAB-Toolbox: Rendering von 3D Ambisonic für binaurale Wiedergabe

Spatial Auditory User Interfaces

Improvement of the virtual acoustic for headphones by considering shoulder rotation relative to the head

Analysis and Synthesis of Sound-Radiation with Spherical Arrays

ABANDONEE

Farbklang

Lost Highway

Hardware und Softwareentwicklung zu Lost Highway

IEM-Report 09/99 Ambisonic System mit unsymmetrischem Lautsprecher Layout

IEM Report 15/03 AMBISONIC 3D-Beschallungssystem 5.Ordnung für PD

IEM-Report 23/04 Spatial Auditory User Interfaces Evaluation Test 1 - The Shop

IEM-Report 28/05 3D Sound-Mixer

IEM-Report 29/05 Spatial Auditory User Interfaces Evaluation Test 2 - The Explorer

IEM-Report 38/07 Binaural-Ambisonic 4. Ordnung 3D Raumsimulstionsmodell mit ortsvarianten Quellen und Hörerin bzw. Hörer für PD

IEM-Report 39/07 Icosahedral Loudspeaker

3D Audio Interface for the Blind

3D Binaural Sound Reproduction using a Virtual Ambisonic Approach

A 3D Ambisonic based Binaural Sound Reproduction System

A 3D Real Time Rendering Engine for Binaural Sound Reproduction

An Auditory 3D File Manager Designed from Interaction Patterns

An Objective Model of Localisation in Binaural Sound Reproduction Systems

Binaurale 3-D Wiedergabe basierend auf dem Kirchhoff-Helmholtz-Integral

Designing a Generalized Sonification Environment

Distance Coding in 3D Sound Fields

DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems

Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections

Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems

Further investigations on 3D sound fields using distance coding

Getting Mixed up with WFS, VBAP, HOA, TRM... From Acronymic Cacophony to a Generalized Rendering Toolbox

Hearing Varese`s Poeme Electronique inside a virtual Philips Pavilion

Investigations on control and perception of virtual distance using loudspeakers

Investigations on Distance Coding in 3D Sound Fields

Konzepte zur Schallfeldsynthese und Schallfeldreproduktion

Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik

Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic

Location Determination of Acoustical Sources using a Microphone Array

Lost Highway

Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes

Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach

Performing Music in three Dimensions

Room Simulation for Binaural Sound Reproduction using Measured Spatiotemporal Room Impulse Responses

Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System

The IEM CUBE

Virtual Audio Reproduction Engine for Spatial Environments

Wellenfeldsynthese - Erweiterungen und Alternativen