Holofonie für Musikinstrumente

Joint spherical beamforming for the analysis of reflections in rooms

Reconstructing sound source directivity in virtual acoustic environments

Examination of Phantom Sources created by Vertical Loudspeaker Setups

An initial investigation into HRTF adaptation using PCA

Acoustic Center and Orientation Analysis of Sound-Radiation Recorded with a Surrounding Spherical Microphone Array

Acoustic feedbacks of loudspeaker-room-microphone environments with directivity

Ambisonic Decoding für reguläre Lautsprecheraufstellungen und Möglichkeiten der Optimierung für die 5.1 Lautsprecheraufstellungen nach dem ITU Standard

Ambisonic Decoding with and without Mode-Matching: A Case-Study Using the Hemisphere

Retrieval of "primal signals" of surrounding spherical microphone array recordings

Auswirkung der Abstrahlcharakteristik auf die Klangfarbe von Querflöten und Saxofonen

Localization in Audio Augmented Reality systems using binaural signals

Comparison of acoustic centering maps for radiation capture of musical instruments with spherical microphone arrays

The Blumlein-Pfanzagl-Triple – Theory and Experiences in Practical Use

Engineering of a Loudspeaker Line Array

Evaluation of a Transaural Beamformer

Flexible and intuitive pointing method for 3D auditory localization experiments

Microphone Array on a Spherical Cap for 3-dimensional Recording of the Wave Field

Listening to the Direct Sound of Musical Instruments in Freely Adjustable Surrounding Directions

Microphone arrays around rigid spheres for spatial recording and holography

Auditory localization model with elevation and correction of ambiguities

Time Domain Fast-Multipole Translation for Ambisonics

Similarity of musical instrument radiation- patterns in pitch and partial

The Virtual T-Design Ambisonics-Rig using VBAP

Transferable Acoustics based on Spatial Analysis and Re-Composition

Measurement of HRTFs using a reciprocal measurement method

An Alternative Ambisonics Formulation: Modal Source Strength Matching and the Effect of Spatial Aliasing

An Ambisonics Format for Flexible Playback Layouts

Analysis and Re-Synthesis of directional Spatial Impulse Responses

Application of a transaural focused sound reproduction

A teleconferencing system based on a steered coincident microphone array

Klanginstallation Ikosaederlautsprecher

Compact Spherical Loudspeaker Array for Variable Sound-Radiation

Mehrkanalaustauschformat für 3D Audio Ambisonics

Rigid sphere microphone arrays for spatial recording and holography

Optimization of a blind upmix system for the reproduction of tv- and movie-sound

Sampling Strategies for Acoustic Holography/Holophony on the Sphere

Sound-Source Localisation with Frequency-Warped Head-Related Transfer Functions

Simulation and design of a measurement tube for microphones

Transaural Audio - The reproduction of binaural signals over loudspeakers

Acoustic Centering and Rotational Tracking in Surrounding Spherical Microphone Arrays

Further development and quality assessment of a system for 3D localization experiments

3D sound field rendering under non-idealized loudspeaker arrangements

Acoustic Source Localisation using Coincident Microphone Arrays

Akustische Positionsbestimmung von Mikrofonen

Demonstrator for Controllable Focused Sound Source Reproduction

Efficient Directivity Pattern Control for Spherical Loudspeaker Arrays

Implementation of a model for measuring and illustrating binaural sound localization

Spherical microphone array for capturing sound-radiation from musical instruments

Localization Experiments Using Different 2D Ambisonics Decoders

Perceptual comparison of sound field reproduction methods with different spatial bandwidth

Principles and Considerations to Controllable Focused Sound Source Reproduction

Realisation of vitual headphones

Socio-psychological cognition of spatial sound and its application in interactive scenarios

The CUBEMixer a Performance-, Mixing- and Masteringtool

Transaural Beamforming Methods for Controllable Focused Sound Reproduction

3LD-Library for Loudspeaker Layout Design

A Binaural 3D Sound System Applied to Moving Sources

A head position related binaural sound reproduction system

Akustische Echokompensation bei Mikrofonarrays kleiner Apertur

Ambisonics Binaural

Stereo Enhancement for Miniature Line Arrays

3D Binaural Sound Reproduction using a Virtual Ambisonic Approach - Soundscenes

Binaural Sound Reproduction via Distributed Loudspeaker Systems

Binauralwiedergabe in virtueller Raumakustik

Distance encoding via headphones

Entwicklung eines drahtlosen, zeitvarianten Binauralsystems auf Ultraschallbasis (Projekt)

Entwicklung eines Mehrkanaligen Systems für eine virtuelle Raumakustik

Entwurf und Implementierung einer Mehrkanal- Beschallungsanlage

Listening tests about positioning and localization using different Ambisonic decoders

IEM CUBE 3D Mixer

Implementation Kopfbezogener Binauraltechnik

Implementierung eines kopfpositionbezogenen Ambisonic-Systems für Kopfhörerwieder- gabe unter Verwendung von FFT/IFFT-Algorithmen

Messaufbau zur Bestimmung der Richtcharakteristik von Lautsprecher- und Mikrofon-Arrays sowie zur Messung von Außenohrübertragungsfunktionen

Investigation on the Influence of various Head-Torso Arrangements on the Head-Related-Transfer-Functions.

Neue Ansätze der Schallfeldreproduktion

Optimizing a Blind Upmix Binaural Audiosystem for Headphones

Periphonic Sound Spatialization in Multi-User Virtual Environments

Raumsimulation mittels Spiegelquellen für zeitvariante Binauralsysteme

Reale und virtuelle Surroundabmischung

Sound Source Directivity in Binaural Synthesis and Room Simulation

Acoustic Source positioning by Time Reversal Mirrors

Simulation und Implementation eines Audio Interface in Wellenfeldsynthese

Spatialisation von Klangsignalen

Studies on control of spatial sound field concentration

Angular and Radial Directivity Control for Spherical Loudspeaker Arrays

Acoustic Sound Source Localization

Transaural Beamforming Methods for Controllable Focused Sound Reproduction

Implementation of a tracked laser pointing device

3D-Mixer für Bählamms Fest

Driving Filters for the Icosahedral Louspeaker Array

Aufnahme und Wiedergabesystem zur Berechnung eines dynamisch modifizierbaren binauralen Signalpaares

Aufnahme- und Wiedergabeverfahren für Surround Sound

Echtzeit-Spatialisation für beliebige Lautsprecheranordnungen

Signal-Correlation and Spatial Impression of Stereo- and 5.1 Surround-Recordings

Analysis and Synthesis of Sound-Radiation with Spherical Arrays

Composing Space. The Use of Audio Augmented Environment Technology

Hardware und Softwareentwicklung zu Lost Highway

Frequency-Dependent Signal-Correlation in Surround- and Stereo-Microphone Systems and the Blumlein-Pfanzagl-Triple (BPT)

IEM-Report 09/99 Ambisonic System mit unsymmetrischem Lautsprecher Layout

IEM-Report 14/03

IEM Report 15/03 AMBISONIC 3D-Beschallungssystem 5.Ordnung für PD

IEM-Report 25/04 Vermessung und Optimierung des Kunstkopfes "Source"

IEM-Report 28/05 3D Sound-Mixer

IEM-Report 32/06 3LD Library for Loudspeaker Layout Design

IEM-Report 39/07 Icosahedral Loudspeaker

3D Audio Interface for the Blind

3D Audio Interface für Bildschirmbenutzer in Wellenfeldsynthese

3D Auditory Interface for Desktop Applications

3D Binaural Sound Reproduction using a Virtual Ambisonic Approach

A 3D Ambisonic based Binaural Sound Reproduction System

A 3D Real Time Rendering Engine for Binaural Sound Reproduction

A Spatial Audio Interface for Desktop Applications

An Auditory 3D File Manager Designed from Interaction Patterns

An Objective Model of Localisation in Binaural Sound Reproduction Systems

Audio Interface for Immersive 3D-Audio Desktop Applications

Binaurale 3-D Wiedergabe basierend auf dem Kirchhoff-Helmholtz-Integral

Der IEM CUBE - ein periphones (Re-)Produktionssystem

Distance Coding in 3D Sound Fields

DSP-Implementation eines Kopfpositionsbezogenen binauralen Wiedergabesystems

Enhanced 3D Sound Field Synthesis and Reproduction System by Compensating Interfering Reflections

Entwurf und Optimierung eines auf Ambisonic basierenden binauralen Wiedergabesystems

Further investigations on 3D sound fields using distance coding

Getting Mixed up with WFS, VBAP, HOA, TRM... From Acronymic Cacophony to a Generalized Rendering Toolbox

Investigations on control and perception of virtual distance using loudspeakers

Investigations on Distance Coding in 3D Sound Fields

Konzepte zur Schallfeldsynthese und Schallfeldreproduktion

Kopfhörer und Lautsprecherkonzepte für eine virtuelle Akustik

Kopfpositionsbezogene Wiedergabe für Binauralsignale mit Ambisonic

Lost Highway

Mehrkanalwiedergabesystem für Binauralsignale unter Verwendung des Ambisonic-Ansatzes

Modeling radiation synthesis with spherical loudspeaker arrays

Multichannel Sound Reproduction System for Binaural Signals - The Ambisonic Approach

Near- and farfield beamforming using spherical loudspeaker arrays

Performing Music in three Dimensions

Schallfeldreproduktion durch ein verbessertes Holophonie-Ambisonic System

Subjective Validation of Perception Properties in Binaural Sound Reproduction Systems

The IEM CUBE

Wellenfeldsynthese - Erweiterungen und Alternativen